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4.3 beta1
Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 31.0.15.4633) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)
From #66481
Seems like some methods use a different autocompletion type.
text_editor/completion/add_string_name_literals
_input()
event.is_action(
N/A
The text was updated successfully, but these errors were encountered:
CC @MewPurPur @HolonProduction
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Tested versions
4.3 beta1
System information
Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 31.0.15.4633) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)
Issue description
From #66481
godot_esGYh8dO4H.mp4
Seems like some methods use a different autocompletion type.
Steps to reproduce
text_editor/completion/add_string_name_literals
editor setting_input()
method in a scriptevent.is_action(
Minimal reproduction project (MRP)
N/A
The text was updated successfully, but these errors were encountered: