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Project closes on start #93212
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Side note, there is no error report when I execute in terminal, simply the following: OpenGL API 3.3.0 Core Profile Context 24.3.1.240216 - Compatibility - Using Device: ATI Technologies Inc. - AMD Radeon(TM) Graphics Editing project: C:/Users/trevo/OneDrive/Documents/Godot/PP |
I was able to run my project after attempting to open it in fast succession to seemingly slow down my computer. It seems this causes it to run in an unstable fashion as the game sometimes runs and sometimes closes (the game not the project). |
@trevorwinser Does it happen with a new project? |
Yes. My drivers are up to date, Windows 11 is up to date, and I am running Godot from Steam |
Current status:
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I had the same problem before. Have you tried the solution from this webpage? |
This fixed it!!! Thank you so much. |
Tested versions
Windows 11 - Godot 4.2.2
System information
Windows 11 - Godot 4.2.2
Vulkan API 1.3.260 - Forward+ - Using Vulkan Device #0: AMD - AMD Radeon(TM) Graphics
Issue description
As title says, projects randomly stopped opening. Looked into people having similar problems and found #54076 which was solved by #55924 but for some reason is still happening for me.
Steps to reproduce
Minimal reproduction project (MRP)
This was happening for new projects as well.
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