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Godot v4.3.beta3 - macOS 14.5.0 - Vulkan (Forward+) - integrated Apple M1 Max - Apple M1 Max (10 Threads)
Issue description
Baking for the first time succeeds, but when trying to bake for the second time to the same file it fails with
Another resource is loaded from path 'res://node_3d.lmbake' (possible cyclic resource inclusion).
Restarting the editor solves the problem
Steps to reproduce
Open the MRP
Delete LightmapGI node
Add a new LightmapGI node
Click bake, choose the same lmbake path and agree to overwrite
Note: sometimes it also fails without deleting the node and just clicking bake on the same node twice is enough, but steps above reproduce it more reliably
@SpockBauru I doublechecked but it freezes for me every time without any resolution. It always starts at 26% for me and never moves. Godot becomes unresponsive, it always happens to me if I select the 32 subdiv (all the other subdivs work for me just fine) - even without doing what this report mentions, simply just starting a freash project with 32 subdiv lightmapGI and and box mesh then hitting bake lightmaps and that's the end for me forever.
(I'm on win11, intel i5 13600kf, rtx 4070, 32gb ram so I don't think it's just long because my hw isn't enough)
I've double checked the processes and performance meters and both my gpu and cpu are unused during the bake step (not processing just idle 1%).
In the windows terminal it says Done baking lightmaps in 00:00:00.
Though since it doesn't need the same step as this report it's probably a different issue?
EDIT: I just noticed @passivestar 's other lightmap issue looks very similar to what I'm experiencing in the screen above (the issue: #94216).
Tested versions
v4.3.beta3.official [82cedc8]
System information
Godot v4.3.beta3 - macOS 14.5.0 - Vulkan (Forward+) - integrated Apple M1 Max - Apple M1 Max (10 Threads)
Issue description
Baking for the first time succeeds, but when trying to bake for the second time to the same file it fails with
Restarting the editor solves the problem
Steps to reproduce
lmbake
path and agree to overwriteNote: sometimes it also fails without deleting the node and just clicking bake on the same node twice is enough, but steps above reproduce it more reliably
Minimal reproduction project (MRP)
MRP_another_resource_loaded.zip
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