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The pull request #88591 adds android/ to the .gitignore project; however this results in ignoring android folders recursively.
Many GDExtension projects have android build artifacts which are located in android folders, and these will be excluded from source control.
Steps to reproduce
Create a new XR project.
Install the godot_openxr_vendors plugin.
Check the result into source control.
Notice that all android GDExtension files are excluded.
Minimal reproduction project (MRP)
N/A
The text was updated successfully, but these errors were encountered:
Tested versions
Godot 4.3-beta3
System information
Windows 11, gl_compatibility, NVidia RTX 3070 TI
Issue description
The pull request #88591 adds
android/
to the .gitignore project; however this results in ignoring android folders recursively.Many GDExtension projects have android build artifacts which are located in android folders, and these will be excluded from source control.
Steps to reproduce
Create a new XR project.
Install the godot_openxr_vendors plugin.
Check the result into source control.
Notice that all android GDExtension files are excluded.
Minimal reproduction project (MRP)
N/A
The text was updated successfully, but these errors were encountered: