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There seems to be a regression in 4.3 with the validation of Blender file import support.
It's probably not too critical as it's a bit of an edge case, but it's a soft lock so still bad if users run into it.
If the Blender path is not configured, the dialog is shown when a new .blend file without .import file is encountered.
However, if a .blend file has already been imported in .godot and has an .import file, it won't trigger that logic, and the dialog won't be shown.
The editor at this point believes that it can open this file in the advanced importer, even though it doesn't know where to find Blender.
Double-clicking the file leads to:
ERROR: Could not create child process:
at: create_process (./drivers/unix/os_unix.cpp:704)
And an editor soft lock.
Steps to reproduce
In a 4.3 project, configure the Blender executable path properly
Add a .blend file and import it
Remove the Blender executable path from the editor settings and reopen the project
Tested versions
Not reproducible in 4.2.2.stableAlso reproducible in 4.2.2.stableSystem information
Fedora Linux 40 (KDE Plasma) - Wayland - Vulkan (Forward+) - dedicated AMD Radeon RX 7600M XT (RADV NAVI33) - AMD Ryzen 7 7840HS w/ Radeon 780M Graphics (16 Threads)
Issue description
There seems to be a regression in 4.3 with the validation of Blender file import support.
It's probably not too critical as it's a bit of an edge case, but it's a soft lock so still bad if users run into it.
If the Blender path is not configured, the dialog is shown when a new
.blend
file without.import
file is encountered.However, if a
.blend
file has already been imported in.godot
and has an.import
file, it won't trigger that logic, and the dialog won't be shown.The editor at this point believes that it can open this file in the advanced importer, even though it doesn't know where to find Blender.
Double-clicking the file leads to:
And an editor soft lock.
Steps to reproduce
Minimal reproduction project (MRP)
testreimportbug.zip
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