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I've seen something similar in the Project > Version Control > Version Control Settings too (requires installing the Git plugin) earlier today, and still reproducible in 142d332. I don't have the problem with the gizmos submenu though. So I don't know if it's the same issue.
Correction: this can be reproduced in 4.3 stable, but it can't be reproduced reliably. I found that it's more likely to happen when opening a project that doesn't yet have any scene in it. You can try clicking "Reload Current Project" several times on a completely empty project to catch it. Perhaps those icons are initialized prematurely
Tested versions
Broken in v4.4.dev.custom_build [142d332]
Broken in 4.3 stable
System information
Godot v4.4.dev (142d332) - macOS 14.5.0 - Metal (Forward+) - integrated Apple M1 Max (Apple7) - Apple M1 Max (10 Threads)
Issue description
Default theme, fresh editor start:
They get fixed if you change the editor theme to something else until the next editor restart
Steps to reproduce
Just creating a new project with the current master build should be enough
Minimal reproduction project (MRP)
N/A
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