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Vulkan error stops Godot 4.3 editor from starting #96284
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I have this exact issue in 4.3 with RX 6400. Everything is fine until I set anti-aliasing to 8x and enlarge the window to 4K. The game is practically unplayable in 4.3 with higher settings. The game crashes when shadows are enabled and AA is changed from 4x to 2x. It crashes the game after a while with these errors:
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I don't think this is the same issue. For me the editor wouldn't start, and I just had one error repeated indefinitely. |
well, in that case this is a broader issue than just the editor. When I run the game (the executable, without the editor), it points to the exact same line as in your case:
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@tropical32 ERR_CANT_CREATE can happen in a lots of places due to lots of causes |
Thanks for the report! Consolidating in godotengine/godot-proposals#8006. Haswell IGPs do not have Vulkan support, so you must use the Compatibility rendering method. The Web export always uses Compatibility anyway, so it's recommended to also use it on desktop so your project looks as close as possible to the web export while in the editor. In the meantime, you can force an existing project to use the Compatibility rendering method by adding this at the bottom of its [rendering]
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility" (If a |
Tested versions
In 4.1 and 4.2 I get an error popup, then the Godot engine stops responding
In 4.3, no error popup, the engine doesn't stop responding, it just doesn't load (edit: the editor doesn't load, I just see a blank grey screen)
System information
Godot v4.3.stable - Windows 10.0.19045 - GLES3 (Compatibility) - AMD Radeon RX 6600 (Advanced Micro Devices, Inc.; 31.0.24033.1003) - Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz (8 Threads)
Issue description
I tried to adapt someone's RTS demo to use wss, but somehow I made Godot stop working.
When I try to load this project, the Godot engine doesn't load (edit: the editor doesn't load, I just see a blank grey screen). In the console I get this error:
Steps to reproduce
Unpack the MRP, start Godot 4.3 using console, and try to load project
Minimal reproduction project (MRP)
Godot-webrtc-demos-main (4.3) - supposed to have WebRTCMultiplayer but error.zip
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