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Tileset Physics Expanded Editor does not update when a new tile is selected. #97671

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sancho2 opened this issue Oct 1, 2024 · 1 comment
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@sancho2
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sancho2 commented Oct 1, 2024

Tested versions

v4.3.stable.official [77dcf97]

System information

Windows 7 (6.1.7601) - GLES3 (Compatibility) - GeForce 8600 GTS () - Intel(R) Core(TM) i5-4570 CPU @ 3.20GHz (4 Threads)

Issue description

The Tileset Physics Expanded editor does not change its image when a new tile is selected.
You have to un-expand the editor and re-expand it to see and edit the newly selected tile.

Steps to reproduce

  1. Select a tile from a tileset. Make sure there exists a physics layer.
  2. Select the physics layer and expand the editor
  3. Select a new tile
    You will notice that the new tile is selected but it does not come up in the editor. The original tile is still there.

Minimal reproduction project (MRP)

No MRP.

@KoBeWi
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KoBeWi commented Oct 1, 2024

Duplicate of #84321

@KoBeWi KoBeWi marked this as a duplicate of #84321 Oct 1, 2024
@KoBeWi KoBeWi closed this as not planned Won't fix, can't repro, duplicate, stale Oct 1, 2024
@KoBeWi KoBeWi added the archived label Oct 1, 2024
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