Lack of ARM64 Builds for Windows #150
Labels
bug
Something isn't working
build system
An issue that affects the build system.
confirmed
platform:windows
Godot version
4.3stable
Plugin version
v1.0.6
System information
Windows 11 Arm64 (Snapdragon X Elite)
Issue description
I’ve noticed that the repository currently does not provide binaries for the ARM64 architecture on Windows.
ARM64-based devices are becoming more prevalent, especially with the new Copilot + PCs.
I tried to compile the project for this architecture, but I'm don't know the C++ environment well, and I didn't succeed.
Steps to reproduce
Add the webrtc-native to your godot project.
An error pop in the output panel:
No GDExtension library found for current OS and architecture (windows.arm64) in configuration file: res://webrtc/webrtc.gdextension
Minimal reproduction project
No response
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