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Capturing Places


Where we are today: 360° Video

Let's get this out of the way: You should all be aware that "360° video" is a thing, it's here, and is now a part of everyday life, (for example) built into YouTube. If you haven't had a chance to record some, perhaps you should give it a try.

  • Here you get to, ahem, see the "First-Ever War Zone in Virtual Reality": Aleppo Syria in 360-degree video
    Aleppo

  • Here's an interesting use of floating labels in 360: Sharks in 3D
    Sharks

  • Different players allow zooming and panning in different ways. It makes for some strange views. This video by Noa ("Grafitti on my Heart") uses the Kolor player:
    360 Music Video.

We have several devices that can record 360 degree video:


Questioning Renaissance Perspective

For today's lecture we will presently interpose this presentation on alternatives to classical Western perspective.


Extreme Views


Capturing Places through Mirrors

Fly-eye mirror

  • Spherical mirror arrays, which capture a scene from many simultaneous perspectives, allow for interesting possibilities, including distortion correction, digital refocusing for artistic depth of field effects in wide-angle scenes, and wide-angle dense depth estimation.

  • Images of what someone is looking at can be recovered from reflections in their eyes. See: Ko Nishino et al., "Corneal Imaging System: Environment from Eyes".

Corneal imaging system

Corneal imaging system

This has privacy considerations. Identifiable Images of Bystanders Extracted from Corneal Reflections (Rob Jenkins, Christie Kerr). (See also Motherboard).

Bystanders Extracted from Corneal Reflections


Temporal Play to Understand Space

  • [35 years of Shinjuku Skyscraper Construction in 10 seconds] (https://www.youtube.com/watch?v=laPU0bS8JOc&t=0m5s)

  • Geoffrey Reggio and Philip Glass, Koyaanisqatsi (1982) Koyaanisqatsi (Pt. 3, The Grid) https://www.youtube.com/watch?v=fwPDFeXEMs4 47:48 - 55:29

  • Keith Loutit, The Lion City. "The idea behind the extension of the tilt shift technique is for focus and distance to be something the viewer can experience. It also doubles to communicate the constant heat and humidity that hits you whenever you leave the comfort of air conditioning in Singapore."

  • Tokyo Time lapse (4k!)

  • Alvaro Cassinelli, Khronos Projector

  • Jeff Desom, Spatialized timelapse of Hitchcock's Rear Window

  • David Rokeby, "Machine for Taking Time". Two high-definition cameras were mounted on pan-tilt mounts on the east and west sides of the Foundation building in Montreal. 1024 images per camera per day were recorded from precise points of view for a year. The resulting database of about 750,000 images is explored by two computers, and they stitch together leisurely continuous pans through the city, staying true to the spatial trajectory but shifting unpredictably through time.

  • Claire Hentschker: Photogrammetry from High-Speed Footage (Adam Magyar, Stainless) https://vimeo.com/83664407


Long Exposure (Light Painting)

Some spaces are uniquely defined by the objects moving within them, whose paths can be visualized through long exposure techniques.

Long exposure by Matthew Fang


Representing Places from Found/Multi/Crowd-Sourced Imagery

  • Aram Bartholl's Dust is a 1:1 scale replica of one of the most played computer game maps in the world: the 3D model of ‘de_dust’ of the first person shooter game ‘Counter Strike’ as a permanent ‘building’ from concrete, making this map accessible as a large scale public sculpture.

  • Michael Kontopoulous, Horizons. What do all westerns have in common? The horizon. This is a video installation in which horizon shots from various Samurai and Spaghetti Western films have been stitched together to form one expanded environment.

  • Moving from the landscape of cinematic imagination to the landscape of banal documentation, Jason Salavon has created image averages of homes-for-sale from classified advertisements in different metropolitan areas.

Jason Salavon's 100 Special Moments

The use of online databases of tagged images substantially expands our ability to learn about places, as they are seen by multitudes of people.

Corinne Vionnet's Photo Opportunities
In her series "Photo Opportunities", artist Corinne Vionnet works to create landscapes generated from thousands of tourist photos. She takes efforts to align them first. (Additional article)

Pep Ventosa is working in a similar way: Golden Gate Bridge

Street Light

  • We've mentioned this project before, but databases can also work in an inverse way, to imposing restrictions. Camera Restricta, a 'disobedient' camera designed to take unique photographs. By using data from geotagged photos the camera will refuse to operate in popular places.

  • Speaking of restrictions, your camera might even be disobedient by design. This Apple patent would remotely disable protesters' phone cameras. This could prevent cinema bootlegging, but also see areas of political protest activity 'ring-fenced', disabling phone and tablet cameras.

  • In The Nine Eyes of Google Street View, Canadian artist Jon Rafman collects the bizarre and beautiful sights captured by the Google streetview. There's no need to take new photos; one can just find them. The 9 Eyes of Google Streetview
    9 Eyes

  • An inverse approach to this is Paolo Cirio's Street Ghosts
    Cirio


3D Spatio-Temporal Composites

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Spaces defined by Moving Cameras

Dirk Roy, Time Tunnel
Time Tunnel (Camera on a Car Wheel), by Dirk Roy for Boris Blank/Yello


LIDAR

We have a 1D LIDAR, the Hokuyo URG-04LX-UG01 for which Dan Moore has created ofxUrg:
URG-04LX-UG03


Augmented Reality