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Cruis'n Exotica broken graphics #2684

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xiartic opened this issue May 10, 2022 · 5 comments
Closed

Cruis'n Exotica broken graphics #2684

xiartic opened this issue May 10, 2022 · 5 comments

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@xiartic
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xiartic commented May 10, 2022

After successfully displaying the intro logo screens. Cruis'n Exotica's graphics break completely on GLideN64's latest and earlier versions.

GLideN64:
gliden64

gliden64 2

Glide64:
glide64

glide64 2

@Jj0YzL5nvJ
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Jj0YzL5nvJ commented May 11, 2022

Make sure to clear your shader cache...

P.S: I'm using EnableInaccurateTextureCoordinates=True because this PC sucks... #2656

Edit: I can't reproduce this issue on my home PC, the game works better with EnableTexCoordBounds (Enable native-res bounds for texture coordinates).

@xiartic
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xiartic commented May 11, 2022

Seems like the issue doesn't exist in Mupen64Plus. Now I'm not sure is this an issue how GLideN64 handles things with Project64 or if this is a problem on Project64's side of things. If it's latter then this issue should be closed.

@Jj0YzL5nvJ
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This happens in LLE when using angrylion-plus v1.6-24-g7ff7ae7:

@xiartic
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xiartic commented Nov 14, 2022

Closing this because it's not seemingly an issue with GLideN64.

@xiartic xiartic closed this as completed Nov 14, 2022
@Squall-Leonhart
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It probably is an issue with GlideN64, since opening and closing its options restores a working image.

looks like a framebuffer clear doesn't fire.

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