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That's an amazing work!
We are university students from China.Our group projects are foucused on how to apply these algorithms on GPU to get it more efficient.But after learnt,we found some algorithms could just be used in Z2,and did not like srtassen has universality.We want to know how did you applied it to GPU to have considerable improvements.Thank you.
The text was updated successfully, but these errors were encountered:
That's an amazing work!
We are university students from China.Our group projects are foucused on how to apply these algorithms on GPU to get it more efficient.But after learnt,we found some algorithms could just be used in Z2,and did not like srtassen has universality.We want to know how did you applied it to GPU to have considerable improvements.Thank you.
I'm also a student and I need to run this project on GPU as well, have you solved this problem yet?
The text was updated successfully, but these errors were encountered: