You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I'm wondering If there's an ability to fire an event every, say 30 seconds. I've searched in the issues for that and I found issue, that says I should extend TrackRenderer.
I've searched for that class, didn't find it. But I've found MediaCodecAudioRenderer, Is that the class to be extended although I don't see where the event listener to be placed.
Is their a capability or a specific class to override or extend ?
The text was updated successfully, but these errors were encountered:
It should be pretty easy to write your own piece of code that looks at the playback position and fires events at specified times. It's not something you need the player to do for you. Having the player do it for you anyway for convenience is tracked by #2189.
We're currently working on this feature to let the player run a callback when it reaches a certain playback position. We would like to have your opinion on some edge cases in #2189 - please let us know what would fit your requirements best.
Sign up for freeto subscribe to this conversation on GitHub.
Already have an account?
Sign in.
I'm wondering If there's an ability to fire an event every, say 30 seconds. I've searched in the issues for that and I found issue, that says I should extend
TrackRenderer
.I've searched for that class, didn't find it. But I've found
MediaCodecAudioRenderer
, Is that the class to be extended although I don't see where the event listener to be placed.Is their a capability or a specific class to override or extend ?
The text was updated successfully, but these errors were encountered: