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How to encode triangle strips? #423
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mesh stripifier is used only to generate triangle strips out of an existing |
Ok, thank you for this information. Do you know which algorithms have constraints that prevent the draco encoder to work directly on triangle strips? |
The main algorithm used by Draco is based on the Edgebreaker method that encodes the connectivity in a specific pattern that does not follow triangle strips. Strips could be theoretically encoded directly with the sequential encoding method, but we currently don't have a support for that |
Hi @ondys, Draco implementation has references to mesh sequential encoding in a few places:
Is sequential encoding now supported, meaning it should be possible to use Draco to exchange triangle strip? Regards, |
Hello,
I saw the file "mesh_stripifier.h" and am courious, how to initialize a Draco Mesh with triangle strips and if the C++ Encoder and Decoder could handle triangle strips with primitive restart or with degenerated triangles in a Mesh as input.
Kind Regards
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