Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Crash MissingForegroundServiceTypeException #235

Open
dimmduh opened this issue Dec 28, 2023 · 4 comments
Open

Crash MissingForegroundServiceTypeException #235

dimmduh opened this issue Dec 28, 2023 · 4 comments

Comments

@dimmduh
Copy link

dimmduh commented Dec 28, 2023

android.app.MissingForegroundServiceTypeException at com.google.android.play:asset-delivery@@2.0.2:3

Unity 2022.3.15f1
Android 14
AssetDelivery 1.8.2

android.app.MissingForegroundServiceTypeException at com.google.android.play:asset-delivery@@2.0.2:3
android.app.MissingForegroundServiceTypeException: Starting FGS without a type callerApp=ProcessRecord{9cfd86a 10459:com.games..survive/u0a367} targetSDK=34 at android.app.MissingForegroundServiceTypeException$1.createFromParcel(MissingForegroundServiceTypeException.java:53) at android.app.MissingForegroundServiceTypeException$1.createFromParcel(MissingForegroundServiceTypeException.java:49) at android.os.Parcel.readParcelableInternal(Parcel.java:4882) at android.os.Parcel.readParcelable(Parcel.java:4864) at android.os.Parcel.createExceptionOrNull(Parcel.java:3064) at android.os.Parcel.createException(Parcel.java:3053) at android.os.Parcel.readException(Parcel.java:3036) at android.os.Parcel.readException(Parcel.java:2978) at android.app.IActivityManager$Stub$Proxy.setServiceForeground(IActivityManager.java:7214) at android.app.Service.startForeground(Service.java:775) at com.google.android.play.core.assetpacks.ci.onServiceConnected(com.google.android.play:asset-delivery@@2.0.2:3) at android.app.LoadedApk$ServiceDispatcher.doConnected(LoadedApk.java:2313) at android.app.LoadedApk$ServiceDispatcher$RunConnection.run(LoadedApk.java:2350) at android.os.Handler.handleCallback(Handler.java:958) at android.os.Handler.dispatchMessage(Handler.java:99) at android.os.Looper.loopOnce(Looper.java:230) at android.os.Looper.loop(Looper.java:319) at android.app.ActivityThread.main(ActivityThread.java:8893) at java.lang.reflect.Method.invoke(Native Method) at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run(RuntimeInit.java:608) at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:1103)

@whitingm-usc
Copy link

I'm getting this now as well.
Unity 2021.3.34f1
Android 14
AssetDelivery 1.8.2

@vizgl
Copy link

vizgl commented Jun 5, 2024

Is there some workaround for this?

@firdiar-mita
Copy link

bumb

@Oldes
Copy link

Oldes commented Sep 17, 2024

Hey Google! I really don't like, how you are still forcing us to update our apps and you are not able to update your own code!
I just updated our app to target sdk 34 and now I see this crash. This issue is from last year and still no update. I know that I must enter something to a manifest, but what is it?

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

5 participants