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This repository has been archived by the owner on Nov 8, 2019. It is now read-only.
when launching magic window mode as recommended in the google vr developer website, the magic window launches with an offset. Of course I can swipe the screen to recenter, but I can't figure out how to get it to launch straight from the beginning. I assume it has something to do with the global gyro coordinates, but not sure.
HARDWARE/SOFTWARE VERSIONS
Unity: 2018.4.9f1
Google VR SDK for Unity: 1.200.1
The text was updated successfully, but these errors were encountered:
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SPECIFIC ISSUE ENCOUNTERED
when launching magic window mode as recommended in the google vr developer website, the magic window launches with an offset. Of course I can swipe the screen to recenter, but I can't figure out how to get it to launch straight from the beginning. I assume it has something to do with the global gyro coordinates, but not sure.
HARDWARE/SOFTWARE VERSIONS
The text was updated successfully, but these errors were encountered: