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Although now that I think about it, for the purpose of the `RenderTree`, the root node is technically not a visible node so should probably be skipped in the iterator itself
Makes sense to me. Else you'd have to always manually check if you are getting the root node. I think, when we need this, we could add another function like RenderTree::next_root.
Originally posted by @Kiyoshika in #293 (comment)
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