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Can't read aoe2record nor mgz #59
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Thanks for the report! I've added PHP 7.2 to the automated test suite and it seems to work for the few recorded games that I have in there. Perhaps could you upload a game here so I can check it out? Also try uploading it to http://idlebeaver.ninja/recanalyst/, to check if it works there. |
It doesn't work on the online version, I tried it (it replies with a blank page, the html contains the head section and the body open tag). I enclosed a game. |
OK, it's definitely reading something incorrectly in the aoe2record metadata already: All of those should be 4 bytes earlier. If I had to guess it's not reading the "datasets" list correctly, IIRC I never quite figured out how that was structured and just did something that seemed to work for the games I had. |
I'm trying to figure out how the function is read (as shown by my latest commit), but the pseudocode is very complicated because the decompiler uses goto-labels. |
Hi,
I tried a fresh install of the project into Laravel. It doesn't work at all.
All the aoe2record files I tried die with a "Can't read 4 bytes" exception while trying to set
$initCameraY
(PlayerInfoBlockAnalyzer.php, line 140), and all the mgz files I tried die with a "Got invalid map size" exception.Are there problems with the current php version (7.2)?
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