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TODO
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OSE 0.1.5 - Oblivion Save Editor
--------------------------------
TODO list
---------
TODO for 0.2.0:
- Design a better GUI to allow access to
o Save information
* Game Days
* Game Ticks
* Exe Time
* Game Time
* Allow user to select where to save screenshot
o Globals
* Player Location
: Cell
: X
: Y
: Z
* Death Counts
: Actor
: Number of Deaths
* Player Combat Count
* Quick Keys
o Player information
* Barter Gold
* Level ?
* Spells
: Remove spells from the player's list
TODO for 0.3.0:
- Add access to
o Player information
* Inventory
* Created items (Spells,Potions,Etc)
TODO Ongoing:
- Verify plugin names
DONE
----
DONE 0.1.6:
- Fixed GUI error
DONE 0.1.5:
- Added the remaining faction data to the datafile
- Adding spells to the player's list now updates the data structure
- Removing player from factions now updates the data structure
DONE 0.1.0:
- Read save file to data structure
- Write data structure to save file
- Modifying player name now updates the data structure
- Modifying player location string now updates the data structure
- Modifying player level now updates the data structure
- Modifying player attributes now updates the data structure
- Modifying player skills now updates the data structure
- Modifying existing player factions now updates the data structure
- Adding player to factions now updates the data structure
- Modifying base health now updates the data structure
- Modifying base magicka now updates the data structure
- Modifying base fatigue now updates the data structure
- Modifying the save file Major and Minor versions now updates the data
structure
- Modifying the save file number now updates the data structure
- Modifying the save file datestamp now updates the data structure
- Only reload the screenshot if it has changed (speeds up tab changes)
- Added a sub to clear the data from a previously loaded save file
- Added menubar options to open a save file
- Added menubar options to save a save file
- Made ProgressBar do stuff while reading from save file
- Made ProgressBar do stuff while writing to save file
- Fleshed out the GUI a bit more, still LOTS more work to be done
- Click on the screen shot to save it to file
- Drag a bitmap onto the screenshot to replace it (modifies data structure)
- User can now select where to load their savefile from
- User can now select where to save their file to
Not planned at this time:
- Read directly from an XBox360 container file
- Write directly into an XBox360 container file