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Render flush toilets slightly differently from pit or chemical toilets #1508
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Do you have any idea for rendering different? The toilet icon was pretty hard to design in the 14x14 pixel space. |
One idea is to use the common crescent moon "outhouse" symbol for the pit toilets. |
I have never seen a crescent moon on an outhouse and I think this would be misinterpreted as a symbol for muslim thing, as a muslim place of worship has such a symbol. |
Color or background could also be used. The 14x14 space is terribly tiny. The "outhouse" map symbol is not something I invented: |
I think this level of detail is well beyond a general-purpose map. |
+1, closing this. |
I think you have a lot of people who won't use a pit toilet, who are simply unable to derive value from a single icon. For example: one might be willing to walk to a farther toilet, if the nearby one is a pit, and a nearby flush unit can be seen on the map. |
Sure, I understand why you might be interested in whether it's a pit toilet or not. But people might be interested in whether a supermarket is selling cornflakes, or a hairdressers does dying as well as cutting, or if a telephone box has wifi available, or if a museum has audioguides in Japanese, or.... For every feature in OSM, there will be some additional - and useful - level of detail that we need to choose not to render on this style. |
I don't necessarily want to open up this discussion again, but it seems that the iD editor has chosen to support the mapping of these kinds of toilets by providing a template for tagging and also renders it with a special icon. |
Tag toilets:disposal is available to determine the toilet type. toilets:type has the same data. There are 10,000 uses between them.
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