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update plugin to version 0.8
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Assets/Plugins/DeJson.dll

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Assets/Plugins/HFTRunner.cs

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@@ -46,6 +46,16 @@ public void HFTInitializeRunner(GameServer gs)
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m_gameServer.OnConnectFailure += Run;
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}
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public void HFTNeedNewHFT(GameServer gs)
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{
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#if UNITY_EDITOR
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UnityEditor.EditorUtility.DisplayDialog(
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"HappyFunTimes",
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"This game needs a newer version of HappyFunTimes",
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"Ok");
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#endif
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}
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void Run(object sender, System.EventArgs args)
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{
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#if UNITY_EDITOR

Assets/Plugins/HappyFunTimes.dll

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