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Hi, when I was trying your demos I saw an increase in RAM usage per frame and I realized that the problem was caused by GPU_Flip().
I am using the latest version (0.12) and the SDL version is 2.24.2.
The text was updated successfully, but these errors were encountered:
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Hi, when I was trying your demos I saw an increase in RAM usage per frame and I realized that the problem was caused by GPU_Flip().
I am using the latest version (0.12) and the SDL version is 2.24.2.
The text was updated successfully, but these errors were encountered: