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So for simple test cases for things like 3D elasticity, a convenient way to remove rigid rotations is to pin 3 different nodes in the correct ways. It's annoying that I have to separately generate this mesh and read it. It would be nice to be able to just add a node set from the input file and have it added to the mesh so we can then specify some boundary conditions on those nodes (pinned or whatever).
The text was updated successfully, but these errors were encountered:
I should add this would be easy to implement, but is in the "would be nice to have" category and not "crazy urgent/needed" since it's probably still faster just to manually generate a mesh with all the node sets I'd want for my test cases then writing this code.
So for simple test cases for things like 3D elasticity, a convenient way to remove rigid rotations is to pin 3 different nodes in the correct ways. It's annoying that I have to separately generate this mesh and read it. It would be nice to be able to just add a node set from the input file and have it added to the mesh so we can then specify some boundary conditions on those nodes (pinned or whatever).
The text was updated successfully, but these errors were encountered: