-
Notifications
You must be signed in to change notification settings - Fork 2
/
IMG2ANS-50-OPT.BAS
163 lines (148 loc) · 5.39 KB
/
IMG2ANS-50-OPT.BAS
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
''
' IMG2ANS-50-OPT
'
' Convert any QB64 supported image into ANSI block art
' (as long as the image is using EGA palette colors)
'
' This version saves as a IBM VGA50 8px Font lossless.
'
' @author Rick Christy (grymmjack@gmail.com)
' @link https://youtube.com/grymmjack
' @version 0.1.1
'
'$INCLUDE:'../../include/SAUCE/SAUCE.BI'
DIM AS LONG CANVAS, SRC_IMAGE
DIM AS INTEGER SRC_W, SRC_H, x, y, z
DIM AS STRING SRC_FILE, ans
DIM AS _UNSIGNED LONG c
CONST E = 27 ' ESCAPE - The ANSI escape code
CONST B = 219 ' BLOCK CHARACTER - Full block foreground
' Maps RGB32 _UNSIGNED LONG colors (from POINT(x,y)) to ANSI Escape Color Codes
TYPE ANSI_MAP
RGBC AS _UNSIGNED LONG
CODE AS STRING
END TYPE
DIM ANSI_MAP(15) AS ANSI_MAP
' BLACK
ANSI_MAP(0).CODE$ = CHR$(E)+"[0;30m" : ANSI_MAP(0).RGBC~& = &HFF000000
' BLUE
ANSI_MAP(1).CODE$ = CHR$(E)+"[0;34m" : ANSI_MAP(1).RGBC~& = &HFF0000AA
' GREEN
ANSI_MAP(2).CODE$ = CHR$(E)+"[0;32m" : ANSI_MAP(2).RGBC~& = &HFF00AA00
' CYAN
ANSI_MAP(3).CODE$ = CHR$(E)+"[0;36m" : ANSI_MAP(3).RGBC~& = &HFF00AAAA
' RED
ANSI_MAP(4).CODE$ = CHR$(E)+"[0;31m" : ANSI_MAP(4).RGBC~& = &HFFAA0000
' PURPLE
ANSI_MAP(5).CODE$ = CHR$(E)+"[0;35m" : ANSI_MAP(5).RGBC~& = &HFFAA00AA
' BROWN
ANSI_MAP(6).CODE$ = CHR$(E)+"[0;33m" : ANSI_MAP(6).RGBC~& = &HFFAA5500
' WHITE
ANSI_MAP(7).CODE$ = CHR$(E)+"[0;37m" : ANSI_MAP(7).RGBC~& = &HFFAAAAAA
' BRIGHT BLACK
ANSI_MAP(8).CODE$ = CHR$(E)+"[1;30m" : ANSI_MAP(8).RGBC~& = &HFF555555
' BRIGHT BLUE
ANSI_MAP(9).CODE$ = CHR$(E)+"[1;34m" : ANSI_MAP(9).RGBC~& = &HFF5555FF
' BRIGHT GREEN
ANSI_MAP(10).CODE$ = CHR$(E)+"[1;32m" : ANSI_MAP(10).RGBC~& = &HFF55FF55
' BRIGHT CYAN
ANSI_MAP(11).CODE$ = CHR$(E)+"[1;36m" : ANSI_MAP(11).RGBC~& = &HFF55FFFF
' BRIGHT RED
ANSI_MAP(12).CODE$ = CHR$(E)+"[1;31m" : ANSI_MAP(12).RGBC~& = &HFFFF5555
' BRIGHT PURPLE
ANSI_MAP(13).CODE$ = CHR$(E)+"[1;35m" : ANSI_MAP(13).RGBC~& = &HFFFF55FF
' BRIGHT YELLOW
ANSI_MAP(14).CODE$ = CHR$(E)+"[1;33m" : ANSI_MAP(14).RGBC~& = &HFFFFFF55
' BRIGHT WHITE
ANSI_MAP(15).CODE$ = CHR$(E)+"[1;37m" : ANSI_MAP(15).RGBC~& = &HFFFFFFFF
' Choose an image file with dialog
SRC_FILE$ = _OPENFILEDIALOG$( _
"Choose an image", _
, _
"*.jpg|*.jpeg|*.png|*.tga|*.bmp|*.psd|*.gif|*.pcx|*.svg|*.qoi", _
"Image Files", _
-1 _
)
IF SRC_FILE$ = "" THEN SYSTEM ' image is required...
SRC_FILE$ = SRC_FILE$ + "|"
DIM AS INTEGER i, l, ch, fg
DIM AS STRING filename
l% = LEN(SRC_FILE$)
fg% = 0
FOR i%=0 TO l%
IF i%+1 <= l% THEN ' At end of file list, do nothing
ch% = ASC(SRC_FILE$, i%+1)
IF CHR$(ch%) = "|" THEN ' File found
' Load the image into the canvas at the same size
SRC_IMAGE& = _LOADIMAGE(filename$, 32)
SRC_W% = _WIDTH(SRC_IMAGE&) : SRC_H% = _HEIGHT(SRC_IMAGE&)
CANVAS& = _NEWIMAGE(SRC_W%, SRC_H%, 32)
SCREEN CANVAS&
_SOURCE SRC_IMAGE& : _DEST CANVAS& : _PUTIMAGE
' Parse the image into ansi color blocks
ans$ = ""
FOR y% = 0 TO SRC_H% - 1
FOR x% = 0 TO SRC_W% - 1
c~& = POINT(x%, y%)
FOR z% = 0 TO UBOUND(ANSI_MAP)
IF c~& = ANSI_MAP(z%).RGBC~& THEN
IF fg% <> z% THEN
ans$ = ans$ + ANSI_MAP(z%).CODE$ + CHR$(B)
fg% = z%
ELSE
ans$ = ans$ + CHR$(B)
END IF
EXIT FOR
END IF
NEXT z%
NEXT x%
NEXT y%
SCREEN 0
CLS
' Write the output.ans file
PRINT ans$
OPEN filename$ + "-50-OPT.ans" FOR OUTPUT AS #1
PRINT #1, CHR$(E) + "[0;30m" + ans$
CLOSE #1
OPEN filename$ + "-50-OPT.ans" FOR APPEND AS #1
PRINT #1, CHR$(&H1A) ' EOF
CLOSE #1
OPEN filename$ + "-50-OPT.ans" FOR BINARY AS #1
SEEK #1, LOF(1)
SAUCE.InitPacket
SauceRecord.ID$ = "SAUCE"
SauceRecord.Version$ = "00"
DIM slash AS STRING
slash$ = "/" : IF _OS$ = "WINDOWS" THEN slash$ = "\"
s$ = MID$(filename$, _INSTRREV(filename$, slash$) + 1)
MID$(SauceRecord.Title$, 1, LEN(s$)) = s$
s$ = "grymmjack"
MID$(SauceRecord.Author$, 1, LEN(s$)) = s$
s$ = "MiSTiGRiS"
MID$(SauceRecord.Group$, 1, LEN(s$)) = s$
s$ = "20231231"
MID$(SauceRecord.Date$, 1, LEN(s$)) = s$
SauceRecord.FileSize~& = LOF(1)-1
SauceRecord.DataType~%% = 1
SauceRecord.FileType~%% = 1
SauceRecord.TInfo1~% = SRC_W%
SauceRecord.TInfo2~% = SRC_H%
SauceRecord.TInfo3~% = 0
SauceRecord.TInfo4~% = 0
SauceRecord.Comments~%% = 0
SauceRecord.TFlags~%% = 3 '8px iCE Color
s$ = "IBM VGA50"
MID$(SauceRecord.TInfoS$, 1, LEN(s$)) = s$
SAUCE.FillPacket
PUT #1, LOF(1)-1, SauceRecord
CLOSE #1
filename$ = ""
ELSE ' Not at end of filename yet concat...
filename$ = filename$ + CHR$(ch%)
END IF
END IF
NEXT i%
' Clean up
_FREEIMAGE SRC_IMAGE&
_FREEIMAGE CANVAS&
'$INCLUDE:'../../include/SAUCE/SAUCE.BM'