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winstubs.h
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winstubs.h
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// dump1090, a Mode S messages decoder for RTLSDR devices.
//
// Copyright (C) 2014 by Malcolm Robb <support@attavionics.com>
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// This file provides basic Windows implementation of Linux specific functions
// used in the dump1090 project. This allows dump1090 to be compiled and debugged
// using Microsoft Visual C++ 6.0
//
// Note that not all functions actually provide equivalent functionality to their
// Linux equivalents. They are simply stubs to allow the project to compile.
//
#ifndef __WINSTUBS_H
#define __WINSTUBS_H
#include <winsock2.h>
#include <windows.h>
#include <basetsd.h>
typedef UCHAR uint8_t;
typedef USHORT uint16_t;
typedef UINT32 uint32_t;
typedef UINT64 uint64_t;
typedef UINT32 mode_t;
typedef long ssize_t;
typedef int socklen_t;
#include <stdio.h>
#include <time.h>
#include <sys/timeb.h>
#include <sys/stat.h>
#include <signal.h>
#include <io.h>
#include <fcntl.h>
#define M_PI 3.14159265358979323846
#include <math.h>
#include <pthread.h>
#ifdef __cplusplus
extern "C" {
#endif
//Functions not included in the MSVC maths library. This will do for our use.
_inline double round(double d) {return floor(d + 0.5);}
_inline double trunc(double d) {return (d>0) ? floor(d):ceil(d) ;}
//usleep works in microseconds, and isn't supported in Windows. This will do for our use.
_inline void usleep(UINT32 ulSleep) {Sleep(ulSleep/1000);}
_inline uint64_t strtoll(const char *p, void *e, UINT32 base) {return _atoi64(p);}
_inline int inet_aton(const char * cp, DWORD * ulAddr) { *ulAddr = inet_addr(cp); return (INADDR_NONE != *ulAddr);}
#define snprintf _snprintf
#define vsnprintf _vsnprintf
#define realpath(N,R) _fullpath((R),(N),_MAX_PATH)
_inline void cls() {
HANDLE hStdOut = GetStdHandle(STD_OUTPUT_HANDLE);
COORD coord = {0, 0};
DWORD count;
CONSOLE_SCREEN_BUFFER_INFO csbi;
GetConsoleScreenBufferInfo(hStdOut, &csbi);
FillConsoleOutputCharacter(hStdOut, ' ', csbi.dwSize.X * csbi.dwSize.Y, coord, &count);
SetConsoleCursorPosition(hStdOut, coord);
}
_inline int gettimeofday(struct timeval *tv, struct timezone *tz) {
SYSTEMTIME stSystemTime;
GetLocalTime(&stSystemTime);
tv->tv_sec = stSystemTime.wSecond + (60 * (stSystemTime.wMinute + (60 * stSystemTime.wHour)));
tv->tv_usec = stSystemTime.wMilliseconds * 1000;
return 0;
}
#define STDIN_FILENO 0
#define EINPROGRESS WSAEINPROGRESS
#define EWOULDBLOCK WSAEWOULDBLOCK
#ifdef __cplusplus
}
#endif
#endif // __WINSTUBS_H