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e6dda92 · Jun 26, 2020

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Model Source

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Jun 26, 2020
Jun 26, 2020

Prone Model Source

The source for the Garry's Mod models is found here. The source for the two HL2 models found in the "hl2model_stuff" folder are decompiled versions of the same files found within the Garry's Mod vpks. Crowbar version 0.68 was used to compile these files.

QC File Descriptions:

  • player_male_anims_m_anm.qc - Builds m_anm.mdl and m_anm.ani, the animation base for male Garry's Mod models.
  • player_female_anims_f_anm.qc - Same as player_female_anims_m_anm but for females
  • player_female_anims_z_anm.qc - Same as player_female_anims_m_anm but for zombies.
  • wos_model_extension.qc - Builds a model, "player/wiltos/anim_extension_prone.mdl", which houses just the prone animations. Useful for other models to $IncludeModel so they can contain the prone animations. Used by wOS and the HL2 models in the hl2model_stuff folder.
  • hl2model_stuff/male_postures.qc - Created by decompiling models/humans/male_postures.mdl in the Garry's Mod vpks. Recompiled to $IncludeModel anim_extension_prone.mdl. Adds prone animations to the hl2 models.
  • hl2model_stuff/female_postures.qc - Same as hl2model_stuff/male_postures.qc but for females.
  • hl2model_stuff/police_ss.qc.qc - Created by decompiling models/police_ss.mdl in the Garry's Mod vpks. Recompiled to $IncludeModel anim_extension_prone.mdl. Adds prone animations to the police models.

All other qc files are not used and are commented out.