Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Pawn gambits #12

Open
guidopetri opened this issue Apr 4, 2020 · 0 comments
Open

Pawn gambits #12

guidopetri opened this issue Apr 4, 2020 · 0 comments
Labels
analysis enhancement New feature or request good first issue Good for newcomers

Comments

@guidopetri
Copy link
Owner

Lots of openings are gambits (e.g. Queen's Gambit, King's Gambit, Evans Gambit, Latvian Gambit). How come? Does giving up a pawn in the beginning of the game in exchange for a tempo or faster development actually help that much?

Being able to identify games that have gambits like that would help us analyze chess games and identify what gambits may or may not be playable. This might be as simple as looking for specific openings/ECO codes, or more involved like looking at evals and material balances in the beginning of the game.

@guidopetri guidopetri added enhancement New feature or request good first issue Good for newcomers labels Apr 6, 2020
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
analysis enhancement New feature or request good first issue Good for newcomers
Projects
None yet
Development

No branches or pull requests

1 participant