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Invert default zoom direction; add config to override that #1204

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merged 3 commits into from
Oct 11, 2022
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From one of the commit messages:

The intent behind the original zoom direction was to provide a consistent metaphor: You manipulate the model, not an abstract camera.

Unfortunately, it turned out to not be that simple. At least on Gnome, if you enable "natural scrolling" (which is the same metaphor, applied to the Gnome UI), you invert all mouse whell input, and so also the zoom direction in Fornjot.

With this change, the zoom direction in Fornjot follows the "natural scrolling" configuration in Gnome. Unfortunately I don't have data from other platforms.

The new configuration has been added to this repository's fj.toml, as an example.

Close #829

The intent behind the original zoom direction was to provide a
consistent metaphor: You manipulate the model, not an abstract camera.

Unfortunately, it turned out to not be that simple. At least on Gnome,
if you enable "natural scrolling" (which is the same metaphor, applied
to the Gnome UI), you invert all mouse whell input, and so also the zoom
direction in Fornjot.

With this change, the zoom direction in Fornjot follows the "natural
scrolling" configuration in Gnome. Unfortunately I don't have data from
other platforms.
@hannobraun hannobraun merged commit 461f95b into main Oct 11, 2022
@hannobraun hannobraun deleted the zoom branch October 11, 2022 12:23
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Zoom direction is inconsistent with OS-level settings
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