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Getting this error which I guess is breaking count:
47x WarpDeplete/Events.lua:197: attempt to index local 'CriteriaInfo' (a nil value)
[string "@WarpDeplete/Events.lua"]:197: in function GetEnemyForcesCount' [string "@WarpDeplete/Events.lua"]:210: in function UpdateForces'
[string "@WarpDeplete/Events.lua"]:513: in function ?' [string "@!KalielsTracker/Libs/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:109: in function <...ker/Libs/CallbackHandler-1.0/CallbackHandler-1.0.lua:109> [string "=[C]"]: ? [string "@!KalielsTracker/Libs/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:19: in function <...ker/Libs/CallbackHandler-1.0/CallbackHandler-1.0.lua:15> [string "@!KalielsTracker/Libs/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:54: in function Fire'
[string "@Betails/Libs/AceEvent-3.0-4/AceEvent-3.0.lua"]:120: in function <...ceBetails/Libs/AceEvent-3.0/AceEvent-3.0.lua:119>
"There is currently nothing in the wow api that returns current mob-count. This has already been reported and is up to Blizzard to add back into the game. I have changed the aura to only use percentage for now as that is the only way of doing it at the moment. (they only provide rounded percentage with 0 decimals). This also means that the "current pull" display can only be an estimation as I have no way of knowing the decimal numbers."
Yeah, that's definitely the issue. Most of the other bugs were fixed already, but this requires some more work, so we opted to already put out a usable version while this issue is still present. It is being worked on.
Getting this error which I guess is breaking count:
The text was updated successfully, but these errors were encountered: