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clsUpdateUserScreen.h
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clsUpdateUserScreen.h
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#pragma once
#include <iostream>
#include "clsScreen.h"
#include "clsPerson.h"
#include "clsUser.h"
#include "clsInputValidate.h"
class clsUpdateUserScreen :protected clsScreen
{
private:
static void _ReadUserInfo(clsUser& User)
{
cout << "\nEnter FirstName: ";
User.FirstName = clsInputValidate::ReadString();
cout << "\nEnter LastName: ";
User.LastName = clsInputValidate::ReadString();
cout << "\nEnter Email: ";
User.Email = clsInputValidate::ReadString();
cout << "\nEnter Phone: ";
User.Phone = clsInputValidate::ReadString();
cout << "\nEnter Password: ";
User.Password = clsInputValidate::ReadString();
cout << "\nEnter Permission: ";
User.Permissions = _ReadPermissionsToSet();
}
static void _PrintUser(clsUser User)
{
cout << "\nUser Card:";
cout << "\n___________________";
cout << "\nFirstName : " << User.FirstName;
cout << "\nLastName : " << User.LastName;
cout << "\nFull Name : " << User.FullName();
cout << "\nEmail : " << User.Email;
cout << "\nPhone : " << User.Phone;
cout << "\nUser Name : " << User.UserName;
cout << "\nPassword : " << User.Password;
cout << "\nPermissions : " << User.Permissions;
cout << "\n___________________\n";
}
static int _ReadPermissionsToSet()
{
int Permissions = 0;
char Answer = 'n';
cout << "\nDo you want to give full access? y/n? ";
cin >> Answer;
if (Answer == 'y' || Answer == 'Y')
{
return -1;
}
cout << "\nDo you want to give access to : \n ";
cout << "\nShow Client List? y/n? ";
cin >> Answer;
if (Answer == 'y' || Answer == 'Y')
{
Permissions += clsUser::enPermissions::pListClients;
}
cout << "\nAdd New Client? y/n? ";
cin >> Answer;
if (Answer == 'y' || Answer == 'Y')
{
Permissions += clsUser::enPermissions::pAddNewClient;
}
cout << "\nDelete Client? y/n? ";
cin >> Answer;
if (Answer == 'y' || Answer == 'Y')
{
Permissions += clsUser::enPermissions::pDeleteClient;
}
cout << "\nUpdate Client? y/n? ";
cin >> Answer;
if (Answer == 'y' || Answer == 'Y')
{
Permissions += clsUser::enPermissions::pUpdateClients;
}
cout << "\nFind Client? y/n? ";
cin >> Answer;
if (Answer == 'y' || Answer == 'Y')
{
Permissions += clsUser::enPermissions::pFindClient;
}
cout << "\nTransactions? y/n? ";
cin >> Answer;
if (Answer == 'y' || Answer == 'Y')
{
Permissions += clsUser::enPermissions::pTranactions;
}
cout << "\nManage Users? y/n? ";
cin >> Answer;
if (Answer == 'y' || Answer == 'Y')
{
Permissions += clsUser::enPermissions::pManageUsers;
}
cout << "\nShow Login Register? y/n? ";
cin >> Answer;
if (Answer == 'y' || Answer == 'Y')
{
Permissions += clsUser::enPermissions::pShowLogInRegister;
}
return Permissions;
}
public:
static void ShowUpdateUserScreen()
{
_DrawScreenHeader("\tUpdate User Screen");
string UserName = "";
cout << "\nPlease Enter User UserName: ";
UserName = clsInputValidate::ReadString();
while (!clsUser::IsUserExist(UserName))
{
cout << "\nAccount number is not found, choose another one: ";
UserName = clsInputValidate::ReadString();
}
clsUser User1 = clsUser::Find(UserName);
_PrintUser(User1);
cout << "\nAre you sure you want to update this User y/n? ";
char Answer = 'n';
cin >> Answer;
if (Answer == 'y' || Answer == 'Y')
{
cout << "\n\nUpdate User Info:";
cout << "\n____________________\n";
_ReadUserInfo(User1);
clsUser::enSaveResults SaveResult;
SaveResult = User1.Save();
switch (SaveResult)
{
case clsUser::enSaveResults::svSucceeded:
{
cout << "\nUser Updated Successfully :-)\n";
_PrintUser(User1);
break;
}
case clsUser::enSaveResults::svFaildEmptyObject:
{
cout << "\nError User was not saved because it's Empty";
break;
}
}
}
}
};