. package( url: " https://github.com/heestand-xyz/MetalUI " , from: " 0.0.1 " )
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import SwiftUI
import MetalUI
struct ContentView : View {
var body : some View {
ZStack {
Color . blue
. ignoresSafeArea ( )
Image ( " Superman " )
. resizable ( )
. aspectRatio ( contentMode: . fit)
. chromaKey ( color: Color ( red: 0.0,
green: 1.0,
blue: 0.0) )
}
}
}
#Preview {
ContentView ( )
}
MetalUI.Kaleidoscope.mov
import SwiftUI
import MetalUI
struct ContentView : View {
@State var value : CGFloat = 0.0
var body : some View {
VStack {
Color . red
Color . green
Color . blue
}
. frame ( width: 200 , height: 200 )
. kaleidoscope ( count: 12 , angle: . degrees( 180 ) )
}
}
#Preview {
ContentView ( )
}
import SwiftUI
import MetalUI
struct ContentView : View {
@State var value : CGFloat = 0.0
var body : some View {
VStack {
Text ( " Hello World " )
. padding ( )
. border ( Color . black)
. circleBlur ( value * 10 )
Slider ( value: $value)
}
. padding ( )
. frame ( width: 250 )
}
}
#Preview {
ContentView ( )
}
import SwiftUI
import MetalUI
struct ContentView : View {
var body : some View {
Text ( " Hello, World! " )
. foregroundStyle ( . white)
. frame ( maxWidth: . infinity,
maxHeight: . infinity)
. feedback { source, loop in
ZStack {
source
. opacity ( 0.1)
loop
. scaleEffect ( 1.01)
. opacity ( 0.99)
}
}
}
}
#Preview {
ContentView ( )
}
import SwiftUI
import MetalUI
struct ContentView : View {
var content : some View {
}
var body : some View {
HStack {
Image ( systemName: " globe " )
Text ( " Hello, World! " )
}
. font ( . system( size: 50 , weight: . bold) )
. padding ( )
. edge ( )
}
}
#Preview {
ContentView ( )
}
import SwiftUI
import MetalUI
struct ContentView : View {
var body : some View {
VStack {
Text ( " Hello, World! " )
Text ( " Hello, World! " )
. pixelate ( )
Text ( " Hello, World! " )
. quickPixelate ( )
}
. font ( . largeTitle)
}
}
#Preview {
ContentView ( )
}
import SwiftUI
import MetalUI
struct ContentView : View {
var body : some View {
Noise ( )
}
}
#Preview {
ContentView ( )
}