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<!DOCTYPE html>
<html>
<head>
<title>FB Alpha - What's New</title>
<meta charset="UTF-8" />
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<body>
<div class="outer">
<h2>FB Alpha - What's New</h2>
<p><a href="http://www.fbalpha.com">http://www.fbalpha.com</a><br />
<a href="http://neosource.1emu.net/forums">http://neosource.1emu.net/forums</a></p>
<h3>v0.2.97.35</h3>
<ul>
<li>Fixed VS Block Breaker / Saru-Kani-Hamu-Zou on Super Kakeko Nova System is now fully working/playable [dink]</li>
<li>Fixed Ken-Go on Irem m72 hardware [dink]</li>
<li>Fixed graphics glitching/screen flashing in Mr. Heli / Battle Chopper [dink]</li>
<li>Fixed bad static/clipping noise on several Neo-Geo games (Art of Fighting, Football Frenzy, etc) with FM Interpolation [dink]</li>
<li>Fixed unclear/staticy sample/instruments in all games on Irem m72 hardware [dink]</li>
<li>Fixed sound in Renegade, replacing custom ADPCM with MSM5205 [barry, Alex Jackson]</li>
<li>Reduced MSVC compiler optimisation level (fixes Tetris Plus 2 and maybe others) [barry]</li>
<li>Fixed Thunder Dragon 2 sprite priorities and missing instruments/sounds [dink]</li>
<li>Fixed background glitching in level 2 of R-Type Leo [dink]</li>
<li>Fixed Turbo Force sprite priorities [dink]</li>
<li>Fixed broken music in Hammer Away level 2+, including a fix to the rf5c68 pcm core buffer handling [dink]</li>
<li>Fixed distorted music in Air Duel after the level 1 boss [dink]</li>
<li>Fixed Karnov - broken after updating to the latest Musashi core [dink]</li>
<li>Fixed Vapor Trail running too slow (vblank timing) [dink]</li>
<li>Fixed Land Stalker (Megadrive), hang after character selection [dink]</li>
<li>Fixed SFX and music in Bucky O'Hare, improve synchronization [dink, iq_132]</li>
<li>Fixed Sega GP Rider hang at start [dink]</li>
<li>Fixed highlights in Mystic Warriors and other konamigx games [iq_132]</li>
<li>Added driver for SunA 8-bit games: Hard Head, Hard Head 2, Super Ranger, Sparkman and Star Fighter [iq_132]</li>
<li>New Game Info feature, with history.dat support, pcb, marquee, in-game, boss, marquee, flyer, pcb and more [Barry]</li>
<li>Add Aetherbyte Santatlantean to the PC Engine driver [dink]</li>
<li>Misc. Konami driver cleanups [iq_132]</li>
<li>Preserve NEC v25/v35 decode pointer on state load/save, fixes savestate issues with Ken-go and other V25/V35 games that use encryption [dink]</li>
<li>Added driver for Tecmo Bowl [iq_132]</li>
<li>Fixed MSM5205 sound in Tecmo Bowl [barry]</li>
<li>Added driver for Zaxxon, Super Zaxxon and Congo Bongo [vbt, iq_132]</li>
<li>Added Fantasy Zone Time Attack bootleg to the Sega System-16B driver [Barry]</li>
<li>Fixed Battle Bakraid crash in level 5 at the first mid-boss [dink]</li>
<li>Added Battle Garegga Zakk version [dink]</li>
<li>Added clone of Dungeons & Dragons - Shadow Over Mystara (960208 Asia) [ArcadeHacker, The Dumping Union, JacKc]</li>
<li>Fixed warped record tempo effect in Exed Exes and Vulgus [dink]</li>
<li>Fixed music and flipped screen-on-coinup issue in Terra Cresta [dink]</li>
<li>Fixed music in the game Blue Print [dink]</li>
<li>Added game Grasspin to the Blue Print driver [dink]</li>
<li>Added driver for Gulf Storm, The Last Day, Pollux, Blue Hawk, Sadari, Flying Tiger, Gun Dealer '94, Super-X, R-Shark and Pop Bingo on Dooyong hardware [iq_132]</li>
<li>Added Uncle Poo to the Jack and the Giantkiller driver [dink]</li>
<li>Added clone of Capcom World 2 (920611 Japan, alt) [Bonky0013, manimani, JacKc]</li>
<li>Added driver for Konami's Finalizer [iq_132]</li>
<li>Added clone of Battle K-Road (alternate sound) [Manuel Assoni, JacKc]</li>
<li>Slightly improved the music/sfx in Wyvern-F0 [dink]</li>
<li>Sync the Psychic5 driver romsets with MAME [JacKc]</li>
<li>Added driver for Konami's Rock 'n Rage [iq_132]</li>
<li>Added driver for Konami's Blades of Steel [iq_132]</li>
<li>Added driver for Konami's Jail Break [iq_132]</li>
<li>Added game Come Back Toto on Snow Bros. / Hyper-Pac hardware [system11, David Haywood]</li>
<li>Preserve AY8910 port handler pointers on state load/save, fixes savestate stability issues [dink]</li>
<li>Added driver for Konami's Battlantis [iq_132]</li>
<li>Fixed slowdowns/sprite flicker/crash on exit in several Dataeast Dec8 games [dink]</li>
<li>Added Birdie Try to the Dataeast Dec0 driver [gamezfan, dink]</li>
<li>Fixed the music tempo fluxuations in Vapor Trail and Crude Buster [dink]</li>
<li>Fixed mis-aligned sprite:bg layer in Vapor Trail [dink]</li>
<li>Fixed slowdowns in Air Buster [dink]</li>
<li>Improved the sound in 1942 [dink]</li>
<li>Fixed music in Pocket Gal Deluxe [dink]</li>
<li>Added driver for Konami's Labyrinth Runner / Trick Trap [iq_132]</li>
<li>Added driver for Konami's Iron Horse [iq_132]</li>
<li>Sega SG-1000 driver improvements - add games to the clone tree, fixed most non-working games [dink]</li>
<li>Hooked up Analogue steering for Konami GT, Red Force and Hyper Crash [dink]</li>
<li>Fixed lost irq state in the 68k core with savestates, fixes Gradius II's savestates [dink]</li>
<li>Added PuzzLove to the Silver Millenium driver [iq_132]</li>
<li>Added driver for Konami's Circus Charlie [iq_132]</li>
<li>Added clone of Side Arms - Hyper Dyne (US, 861202) [system11, JacKc]</li>
<li>Fixed graphics issues in Marine Boy level 4+ [dink]</li>
<li>Correct rom names for the Pang / Buster Bros. sets. [Bad A Billy, Smitdogg, Tormod, The Dumping Union, JacKc]</li>
<li>Hook up filters to Pooyan and fix music [dink]</li>
<li>Added driver for Konami's Tutanham [iq_132]</li>
<li>Added driver for Roc 'n Rope [iq_132]</li>
<li>Added driver for MegaZone [iq_132]</li>
<li>Added driver for Time Pilot/Space Pilot [iq_132]</li>
<li>Added driver for Time Pilot '84 [iq_132]</li>
<li>Fixed music, sound and sprite flickering in Gyruss [dink]</li>
<li>Standardized IRQ status and RAM/ROM mapping amongst the cpu cores [iq_132]</li>
<li>Added ability to output to MONO in the sn76496 sound core [iq_132]</li>
<li>Fixed occasional missing explosion sound trigger in Galaga [dink]</li>
<li>Added Sengoku 3 / Sengoku Densho 2001 (Evolution 1.0, FCHT hack) [JacKc]</li>
<li>Fixed the alignment of the text layer in Pac-Land [dink]</li>
<li>Added the ability to change the samplerate of the MSM6295 at any time [iq_132]</li>
<li>Added driver for Legend of Makai, P-47, Kick Off, Takeda Shingen, Ninja Kazan, Astyanax, Hachoo!, Jitsuryoku!! Pro Yakyoo, Plus Alpha, Saint Dragon, RodLand, Phantasm, Avenging Spirit, Earth Defense Force, 64th Street, Soldam, Big Striker, Chimera Beast, Cybattler, Hayaoshi Quiz Ouza Ketteisen and Peek-a-Boo! on Jaleco Megasys1 hardware [iq_132]</li>
<li>Added CPU_IRQSTATUS_HOLD (like _AUTO but with long ACK) to the Z80 interface [dink]</li>
<li>Added the Sky Army tuturial driver [iq_132]</li>
<li>Added clone of Asura Buster - Eternal Warriors (Japan) (ARCADIA review build) [ShouTime, JacKc]</li>
<li>Added clone of Super Spacefortress Macross II / Chou-Jikuu Yousai Macross II (GAMEST review build) [ShouTime, JacKc]</li>
<li>Added driver for Sega Master System and Game Gear [dink]</li>
<li>Added blending effects to the tecmo16 driver to fix Riot's intro [iq_132]</li>
<li>Added clone of Gemini Wing (World, bootleg) [f205v, Tirino73, JacKc]</li>
<li>Added stereo capability and reset function to the SN76496 sound core [dink]</li>
<li>Added driver for Pandora's Palace on Konami GX328 hardware [iq_132]</li>
<li>Added preliminary driver for games on Alpha 68K hardware [barry]</li>
<li>Fixed various issues in the localisation templates [barry]</li>
<li>Added support to the interface for a third YM2203 [barry]</li>
<li>Added dat file support for Sega Master System and Game Gear [barry]</li>
<li>Added filter to Game Selection dialog for Game Gear [barry]</li>
<li>Updated the libpng library to v1.6.16 [barry]</li>
<li>Synced sets with MAME 0.159 [barry, JacKc]</li>
</ul>
<h3>v0.2.97.34</h3>
<ul>
<li>Ported Musashi 3.32 from MAME 0.128 [barry]</li>
<li>Minor fixes to new Musashi port [dink]</li>
<li>Fixed TLCS90 core, calculate the timer period based on the clock [dink]</li>
<li>Fixed: the Z80 Vector should be reset to default on every reset Z80 Core [iq_132]</li>
<li>Fixed buzzing sounds in the DAC [iq_132]</li>
<li>Added multiple chip support to the YM3812 interface [barry]</li>
<li>Added driver for Alien Invader [iq_132]</li>
<li>Added driver for Knuckle Joe [iq_132]</li>
<li>Added driver for Mario Bros. [iq_132]</li>
<li>Added driver for Samurai Nihon-Ichi, VS Gong Fight, Mission 660, Go Go Mr. Yamaguchi, Nunchackun, and Lady Master of Kung Fu [iq_132]</li>
<li>Added driver for Capcom's Side-Arms, Turtle Ship, Dyger, Twin Falcons and Whizz [iq_132, dink]</li>
<li>Added driver for Space Invaders [iq_132]</li>
<li>Added driver for Tetris Pro. 2 [iq_132]</li>
<li>Added driver for XX Mission by UPL [iq_132]</li>
<li>Added Hammer Away to the Sega System 18 driver [barry, haze, Atro, _rm_ aka Ricardo Marques, 1up aka Daniel "casebres"]</li>
<li>Added clone of Darius to the Darius driver [barry, JacKc]</li>
<li>Added clone of Cobra Command (Japan, bootleg) to the Data East DEC8 driver [f205v, JacKc]</li>
<li>Added clone of Ninja Kid 2 - JT-104 to the Ninja Kid II driver [JacKc]</li>
<li>Added clone of Dragon World II (V100H, Hong Kong) to the PGM driver [iq_132, JacKc, rtw]</li>
<li>Added protection routines to Dragon World II (V100H, Hong Kong) in the PGM driver and marked as working [iq_132]</li>
<li>Added clone of Raiden II to the driver [rtw, Smitdogg, Kranser, Mucci, Dullaron, B2K24, The Dumping Union, JacKc]</li>
<li>Added clone of Dunk Shot to the Sega System 16B driver [JacKc, ShinobiZ & COY]</li>
<li>Added clones of Cadash to the Taito Asuka driver [ShouTime, JacKc]
<li>Added clone of Teenage Mutant Hero Turtles to the Teenage Mutant Ninja Turtles driver [JacKc, caius]</li>
<li>Added clone of Battle Bakraid - Unlimited Version (China) (Tue Jun 8 1999) to the Topalan-2 driver [JacKc, Bill D, The Dumping Union]</li>
<li>Added clone of Vigilante to the Vigilate driver [iq_132, JacKc, system11]</li>
<li>Added clone of Xain'd Sleena to the driver[f205v, JacKc]</li>
<li>Added clone of Magic Bubble to the Yun Sung 16 driver [iq_132, JacKc, caius, The Dumping Union]</li>
<li>Added prototypes of Zombie Raid to the Zombie Raid driver [JacKc, iq_132]</li>
<li>WIP: Get sound working in Donkey Kong 3 - hook up the NES APU [iq_132]</li>
<li>Fixed sprite corruption in Alien Syndrome when playing with the keyboard and up+down or left+right is pressed at the same time [dink]</li>
<li>Fixed music playback speed in Arbalester [dink]</li>
<li>Fixed occasional loud weird buzzing noise (DAC) in Armed Formation [dink]</li>
<li>Fixed ymf278b sound in Asura Buster/Asura Blade [dink]</li>
<li>Fixed Battle Shark, Space Gun and Night Striker - hang on level 2+ [dink]</li>
<li>Black Tiger and F1 Dream: Lower SFX volume so the music can be heard better, add BurnYM2203SetPSGVolume macro to burn_ym2203.h [dink]</li>
<li>Fixed colors in Cuebrick [Alex Jackson]</li>
<li>Fixed Escape Kids Crashes during the boot sequence [dink]</li>
<li>Small music mixing improvement in ESP Ra.De [the shmup kings, dink]</li>
<li>Fixed choppiness in Gaiapolis on older pc's [dink]</li>
<li>Fixed Gradius 3 in 16-bit color modes [Gamez Fan, iq_132]</li>
<li>Fix misc. timing issues with Gradius 3 that appeared after the introduction of the new Musashi 68k core [barry, dink]</li>
<li>Fixed Drumroll fade-in in Gradius 3 [dink]</li>
<li>Fixed gun inputs in Konami's Lethal Enforcers, add a hack/gun-reload button [dink]</li>
<li>Fixed Layer alignment in Metamorphic Force, it improves the intro and first boss graphical effects [iq_132]</li>
<li>Fixed Moo Mesa and Xexex music out-of-key at 44100hz sample rate [dink]</li>
<li>Fixed the ear-piercing sounds in Nostradomus and Magical Cat Adventure [dink]</li>
<li>Fixed too much slowdown in Nostradamus, needs a little helping boost [dink]</li>
<li>Fixed Operation Thunderbolt: gunshot sfx can only be heard in the left speaker [dink]</li>
<li>Fixed music tempo/warped-record effect in Pang [dink]</li>
<li>Fix Psychic 5 default DIP settings [dink]</li>
<li>Fixed FB Alpha GFX Loading routine for Punch-Out!! and added correct color PROMs set for Super Punch-Out (Japan)!! [JacKc]
<li>Fixed Sand Scorpion won't boot after Raiden II/DX [dink]</li>
<li>Fixed crash in Soko Nuke [dink]</li>
<li>Fixed graphical issues/corruption in Konami's Special Project Y (spy) [iq_132]</li>
<li>Fixed flickering status for players 2, 3 and 4 in Sunset Riders [dink]</li>
<li>Fixed Surprise Attack by Konami now runs at the right speed [dink]</li>
<li>Fixed music tempo/warped record effect in Trojan, Avengers, Section-Z, fix PCM/MSM5205 samples in Trojan [dink]</li>
<li>Fixed the sounds in Konami's Yie Ar Kung-Fu and Mikie - some SN76489A soundchip commands were getting skipped because the chip updates needed to be interlaced [dink]</li>
<li>Fixed Double Dragon II on Megadrive [dink]</li>
<li>Fixed Gargoyles and Ex-Mutants in Megadrive (TAS Callback with new Musashi) [barry]</li>
<li>Add Oh Mummy and Lego Batman to Megadrive, fix crash on Z80 <-> 68K communications [dink]</li>
<li>Fixed more Megadrive games where PAL auto-detection fails, if you already have settings saved for these games, then set dips to default in the dialog [JacKc]</li>
<li>Fixed crash in Samurai Showdown 5 and Garou with Alpha blend effects enabled [dink]</li>
<li>New feature: auto-hide crosshair after 4 seconds for lightgun games [dink]</li>
<li>Added 8x8 .blde support to Neo-Geo [iq_132]</li>
<li>Added Alpha Blending/Transparency support to PGM - supports Nebula/Kawaks-style blend (.bld) files [iq_132]</li>
<li>Misc. documentation updates to Neo-Geo driver [JacKc]
<ul>
<li>Identified and documented more sets (MVS and AES version) with different Cx and/or Px layout</li>
<li>Added redumped p1/p2 to fightfeva [DsNo]</li>
<li>s1 redump by DsNO has one byte diff at 0: 00 11 compared to MAME dump (probably a bitrot)</li>
</ul></li>
<li>Updated the libpng library to v1.6.15 [barry]</li>
<li>Synced sets with MAME 0.156 [barry, JacKc]</li>
</ul>
<h3>v0.2.97.33</h3>
<ul>
<li>Added driver for Sand Scorpion (this was actually in last release but missed the what's new) [iq_132]</li>
<li>Added hack of Samurai Shodown V to the Neo Geo driver [iq_132, JacKc]</li>
<li>Fixed collisions in Zero Team, game is now working and enabled in release builds [gamez fan, dink]</li>
<li>Note: Zero Team, Raiden II and Raiden DX need the insert-coin button to be held down a little longer than usual</li>
<li>Fixed sound in Shaolins Road driver [dink]</li>
<li>Fixed tilemap scrolling in Shaolins Road driver [barry]</li>
<li>Fixed service mode in Violent Storm [iq_132]</li>
<li>Fixed some Megadrive games where PAL auto-detection fails, if you already have settings saved for these games, then set dips to default in the dialog (Comix Zone, Jimmy White's Whirlwind Snooker, and Robocop v Termininator) [barry]</li>
<li>Fixed bug with incomplete translation templates [barry]</li>
</ul>
<h3>v0.2.97.32</h3>
<ul>
<li>Added proper saving of cpu registers/variables to M6800/6801/6803/HD63701 core [dink]</li>
<li>Added support for NMK004. Special thanks to Trap15! [Trap15, Haze, iq_132]</li>
<li>Standardized CPU related functions [iq_132]</li>
<li>Fixed delta calculation and proper sample size checking in the MSM6295 core, fixes missing samples in some NMK004 games (and possibly others) [dink]</li>
<li>Fixed mixing distortion/crackles in K054539 sound core [dink]</li>
<li>Improved the quality of the voice samples in the K053260 sound core (The Simpsons and possibly other Konami games) [AWJ]</li>
<li>Added driver for DJ Boy [iq_132]</li>
<li>Added driver for Konami's Asterix [iq_132]</li>
<li>Added driver for Konami's Bishi Bashi and Super Bishi Bashi Championship Minigames[iq_132]</li>
<li>Added driver for Konami's Dragonball Z and Dragonball Z 2 - Super Battle hardware [iq_132]</li>
<li>Added driver for Konami's G.I. Joe [iq_132]</li>
<li>Added driver for Konami's Lethal Enforcers [iq_132]</li>
<li>Added driver for Konami's Mystic Warriors (and other games on the hardware) [iq_132]</li>
<li>Added driver for Konami's Shaolins Road [iq_132]</li>
<li>Added driver for Konami's Wild West C.O.W.-Boys of Moo Mesa and Bucky O'Hare [iq_132]</li>
<li>Added driver for Konami's Yie-Ar Kung Fu [iq_132]</li>
<li>Added driver for Konami's Xexex [iq_132]</li>
<li>Added driver for Raiden II, Raiden DX, X Se Dae Quiz and Zero Team [iq_132]</li>
<li>Added driver for Colecovision games [iq_132, dink]</li>
<li>Added driver for Sega SG-1000 games [iq_132, dink]</li>
<li>Added Shogun Warriors and B.Rap Boys to Kaneko16 driver [iq_132]</li>
<li>Added Candory (James Greenhalgh) to the Pacman driver [iq_132]</li>
<li>Added bootleg of Street Fighter II - The World Warrior to the Capcom CPS-1 driver [barry, any, JacKc]</li>
<li>Added bootleg of Varth to the CPS-1 driver [Barry, Caius]</li>
<li>Added clone of 19XX: The War Against Destiny to the Capcom CPS-2 driver [system11, The Dumping Union, JacKc]</li>
<li>Added clone of Mega Man: The Power Battle to the Capcom CPS-2 driver [Asure, JacKc]</li>
<li>Added clone of Super Street Fighter II: The New Challengers to the Capcom CPS-2 driver [palindrome, JacKc]</li>
<li>Added clone of Secret Agent to the DataEast driver [ShouTime, The Dumping Union, JacKc]</li>
<li>Added hack of Donkey Kong to the Donkey Kong driver [Clay Cowgill, JacKc]</li>
<li>Added clone of Fantasia to the Gals Panic [system11, JacKc]</li>
<li>Added clone of The Simpsons to the Konami Simpsons driver [Ben76, JacKc]</li>
<li>Added clone of Vendetta to the Konami Vendetta driver [caius, JacKc]</li>
<li>Added hack of The King Of Fighters '98 to the Neo Geo driver [JacKc]</li>
<li>Added hack of The King of Fighters '99 to the Neo Geo driver [JacKc]</li>
<li>Added hack of The King Of Fighters 2000 to the Neo Geo driver [JacKc]</li>
<li>Added clone of Robo Army to the Neo Geo driver [JacKc]</li>
<li>Added clone of Search Eye to the NMG5 driver [system11, The Dumping Union, JacKc]</li>
<li>Added clone of Ms. Pac-Man to the Pacman driver [elnaib (AUMAP), JacKc]</li>
<li>Added clone of Oriental Legend / Xi You Shi E Zhuan to the PGM driver [bytestorm, JacKc]</li>
<li>Added clone of Bonze Adventure (World, Prototype) to the Taito Asuka driver [Silvio Grazini, iq_132]</li>
<li>Added clone of Growl to the Taito F2 driver [barry]</li>
<li>Added clone of Jumping to the Taito Misc driver [barry]</li>
<li>Added clone of F-1 Dream to the Tiger Road driver [JacKc]</li>
<li>Added clone of Dr. Toppel's Adventure to the TNZS driver [caius, f205v, JacKc]</li>
<li>Added The Mojon Twins': UWOL Quest for Money to the Megadrive driver [dink]</li>
<li>Added SMB4MD 1.4.2 aka Super Mario Bros. port to the Megadrive driver [dink]</li>
<li>Added Atherbyte's Reflectron to the PCEngine driver [dink]</li>
<li>Added proper protection simulation to 1943 [iq_132]</li>
<li>Fixed The Irritating Maze [iq_132, JacKc]</li>
<li>Fixed boblbobl2 [Darq, iq_132]</li>
<li>Fixed Tail2Nose [iq_132]</li>
<li>Fixed and tweaked IREM M92 driver to get Ninja Baseball Batman running perfectly [iq_132, dink]</li>
<li>Fixed IRQ timing in Mustache Boy, now he runs at the right speed [dink]</li>
<li>Fixed skewed backgrounds in In the Hunt on IREM M92 [dink]</li>
<li>Fixed Kero Kero Keroppi's Let's Play Together (USA) [csmart, iq_132]</li>
<li>Fixed Robocop 2 Driving level and sprite offset [iq_132, dink]</li>
<li>Improvements to Data East's BackFire in single-screen mode [iq_132]</li>
<li>Konami driver-update - fixed sprite-priority problems and clipping. Added shadows. Affects Vendetta, Escape Kids, TMNT2 and more [iq_132]</li>
<li>Fix sprite flipping in the Konami K053247 core [iq_132]</li>
<li>Fixed text layer in Kotetsu Yousai Strahl [iq_132]</li>
<li>Fixed flickering score and player status in Sunset Riders [dink]</li>
<li>Fix statusbar and power-up message clipping in Bioship Paladin [dink]</li>
<li>NMK16 driver fixups: missing score line in tdragon, hachamfb and VanDyke, clipped text in Strahl [dink]</li>
<li>Tweaked the IRQ timing in the NMK16 driver to fix the Life-bar in VanDyke [dink]</li>
<li>Fixed missing top line in the game statusbar for Acrobat Mission, Air Attack, S.S. Mission (NMK16) [dink]</li>
<li>Fix and hook-up the seibusound device to the NMK16 bootlegs Thunder Dragon (tdragonb) and US AAF Mustang (mustangb) [iq_132]</li>
<li>Fixed missing sound in Galaga and Rally-X [barry]</li>
<li>Fixed music tempo in Raiden [iq_132, dink]</li>
<li>Fixed music in Air Duel on IREM M72 Hardware [dink]</li>
<li>Fixed sound in Dragon Master [iq_132]</li>
<li>Fixed clicks when firing and slow music tempo in S.S. Mission [dink]</li>
<li>Fixed Dolmen and Twin Action: sound banking issues (music disappears on level2+) [dink]</li>
<li>Fixed occasional hung sound in Green Beret [dink]</li>
<li>Added proper Seibu Sound device to Toki [iq_132]</li>
<li>Fixed sound panning in Cyber Tank [dink]</li>
<li>Updated kof99ae driver to 20140801 version [JacKc]</li>
<li>Megadrive timing and other improvements [barry, dink]</li>
<li>Megadrive window drawning fix (missing line in Streets of Rage) [barry]</li>
<li>Fixed Psy-O-Blade on Megadrive [iq_132]</li>
<li>Added protection patch for Puggsy on Megadrive [dink]</li>
<li>Fixed Megadrive Ghouls`n Ghosts (Euro, USA, Kor, Rev. A) (md_ghouls) and Ghouls`n Ghosts (Euro, USA) (md_ghouls1) [dink]</li>
<li>Fixed X-Men 2 and Moonwalker on Megadrive [dink, Freddy]</li>
<li>Fixed Alien Soldier (PAL) on Megadrive won't boot, is wrongly detected as NTSC [dink]</li>
<li>Fixed broken reset with some Megadrive games, get rid of the garbage line at the bottom of the screen [dink]</li>
<li>PCEngine sound-core and timing improvements [dink, barry]</li>
<li>Increased screen size by 2 pixels for PCEngine Side-Arms Hyperdyne [dink]</li>
<li>Fixed savestates for IREM M62 Hardware - Kung-Fu Master, The Battle Road, Lode Runner I - IV, LotLot, Kid Niki, Spelunker, Youjyuden and Horizon [dink]</li>
<li>Fixed savestates for Pac-Land, Sky Kid, Dragon Buster [dink]</li>
<li>Fixed savestates and Music for Baraduke, Alien Sector and Metro-Cross [dink]</li>
<li>Added more powerful BurnLoad function for loading roms [iq_132]</li>
<li>Added Alpha Blending/Transparency support to Neo Geo, CPS-1 and CPS-2 - supports Nebula/Kawaks-style blend (.bld) files [iq_132]</li>
<li>Added user configurable path for blend files and global enable/disable option [barry]</li>
<li>Added a shiny new Auto-Fire feature! [dink]</li>
<li>Input editor feature: clear input and clear-lock checkbox [dink]</li>
<li>Added option to disable support folder creation on creation [barry]</li>
<li>Added default rom paths for consoles to the folder creation startup routine [JacKc, barry]</li>
<li>Savestate Undo improvement: display an error message if there is nothing to be undone, don't undo the last savestate [dink]</li>
<li>Added ability to input-map Pause, FFWD, Save/Load/Undo States [dink]</li>
<li>Game selection dialog search box can now search hardware/system text (eg, NMK) [dink]</li>
<li>Tidy-up source code fixing compile warnings and portability issues [barry]</li>
<li>Updated the libpng library to v1.6.13 [Barry]</li>
<li>Synced sets with MAME 0.155 [barry, JacKc]</li>
</ul>
<h3>v0.2.97.31</h3>
<ul>
<li>Added driver for Psychic 5 [Barry, iq_132]</li>
<li>Added clone of Toki to the driver [JacKc]</li>
<li>Preliminary savestate support for the Megadrive driver [dink]</li>
<li>Fixed an issue with the Enhanced D3D blitter [dink]</li>
</ul>
<h3>v0.2.97.30</h3>
<ul>
<li>Ported K005289 sound core from MAME [iq_132]</li>
<li>Ported MSM5232 sound from MAME and updated Fairyland Story to use it [iq_132]</li>
<li>Fixed mixing in the MSM5232 core [Barry]</li>
<li>Ported NES APU core from MAME [iq_132]</li>
<li>Ported T5182 device from MAME [iq_132]</li>
<li>Ported TMS34061 video chip from MAME [iq_132]</li>
<li>Ported VLM5030 sound core from MAME [iq_132]</li>
<li>Added support for new modules to debug tracking [Barry]</li>
<li>Fixed interpolation for the YM2203 interface [Barry, dink]</li>
<li>Fixed a pointer overwrite issue in the M68K driver on savestate load [dink]</li>
<li>Fixed blank game screen when the system returns from Hibernation [dink]</li>
<li>Fixed loss of Music & SFX on savestate load with games using the YM2151 sound chip [dink]</li>
<li>Fixed savestates with multiple chips and fix for setting singular channel volume in K007232 core [dink, iq_132]</li>
<li>Fixed savestates in Irem GA20 sound core [iq_132]</li>
<li>Fixed bug in generic sprite zoom drawing routines [iq_132]</li>
<li>Fixed idle skip (timers) & crash with FAST_OP_FETCH in SH-2 CPU core [dink]</li>
<li>Added driver for Choplifter (unprotected, working) and Choplifter (bootleg, working) to Sega System1 (Parent ROM NW) [vbt]</li>
<li>Added driver for Mighty Warrior, Steel Force & Twin Brats on Elettronica Video-Games S.R.L hardware [iq_132]</li>
<li>Added driver for Capcom Bowling [iq_132]</li>
<li>Added driver for Fire Barrel/Air Assault, Dream Soccer '94, Kick for the Goal & World PK Soccer on Irem M107 hardware [iq_132]</li>
<li>Added driver for The Lost Castle In Darkmist [iq_132]</li>
<li>Added driver for Mikie/Shinnyuushain Tooru-kun (Konami) [iq_132]</li>
<li>Added driver for Mustache Boy [iq_132]</li>
<li>Added driver for Nemesis/Gradius, Salamander/Lifeforce, Twinbee, Galactic Warriors, Konami GT, Red Fighter, Black Panther, City Bomber, Kitten Kaboodle/Nyan Nyan Panic & Hyper Crash on Konami GX400 hardware [iq_132]</li>
<li>Added driver for Punch Out [iq_132]</li>
<li>Added driver for Kaneko Super Nova hardware (Cyvern, Sengeki Striker, Puzzloop, Guts'N, Jan Jan Paradise 1 & 2, Sen-Know, VS. Block Breaker) [iq_132, dink]</li>
<li>Added driver for Tail 2 Nose [iq_132]</li>
<li>Added driver for Wyvern F-0 [iq_132]</li>
<li>Added driver for Xain'd Sleena/Solar Warrior [iq_132]</li>
<li>Added driver for Exzisus (Taito) [iq_132]</li>
<li>Added driver for Ninja-Kid II, Mutant Night, Ark Area, Atomic Robo-kid, Omega Fighter & Omega Fighter Special on UPL Hardware [iq_132]</li>
<li>Added TLCS90 CPU Core [iq_132]</li>
<li>Hooked-up the TLCS90 audiocpu core to Arcadian/Rapid Hero enabling Music & SFX [iq_132]</li>
<li>Enable stereo Music & SFX in Thunder Cross 2 by default (delete your old config/games/thndrx2.nv, if available) [iq_132 & dink]</li>
<li>Updated the protection emulation for Uballoon and Alien Challenge [iq_132]</li>
<li>Added Crouching Poney Hidden Dragon (DEMO) (Le Cortex) to the Neo Geo driver [iq_132, JacKc]</li>
<li>Added SDI - Strategic Defense Initiative (Japan, old, System 16A, FD1089B 317-0027) [JacKc]</li>
<li>Added Dolem to the NMK16 driver [iq_132]</li>
<li>Fixed PCB version of Spectral vs Generation [iq_132, rtw, David Haywood]</li>
<li>Added bootleg of 1942 to the driver [JacKc]</li>
<li>Added clone of 4 En Raya to the driver [JacKc, Unigame]</li>
<li>Added clone of Black Tiger to the driver [JacKc, Bonky0013, iq_132]</li>
<li>Added clone of Bubble Bobble to the driver [JacKc, Bisboch and Aladar]</li>
<li>Added clone of Commando to the driver [JacKc, Kevin Eshbach]</li>
<li>Added clone of Crude Buster to the driver [JacKc, system11]</li>
<li>Added bootleg of Cadillacs and Dinosaurs to the CPS-1 driver [JacKc, Bonky0013, The Dumping Union]</li>
<li>Added clone of Final Fight to the CPS-1 driver [JacKc, Smitdogg, The Dumping Union]</li>
<li>Added bootleg of Final Fight to the CPS-1 driver [JacKc]</li>
<li>Added clone of Nemo to the CPS-1 driver [muddymusic]</li>
<li>Added clone of Street Fighter II to the CPS-1 driver [JacKc, Tormod, Layne, Smitdogg, The Dumping Union]</li>
<li>Added clone of Street Fighter II to the CPS-1 driver [JacKc, Yohji, Kevin Eshbach, bodger319, Smitdogg, The Dumping Union]</li>
<li>Added clone of Street Fighter II to the CPS-1 driver [JacKc, Kevin Eshbach, Bill D., Layne, Smitdogg, The Dumping Union]</li>
<li>Added clone of Street Fighter II to the CPS-1 driver [JacKc, Any, The Dumping Union]</li>
<li>Added clone of Street Fighter II - champion edition to the CPS-1 driver [JacKc, Andrew Welburn, The Dumping Union]</li>
<li>Added clone of Street Fighter II - champion edition to the CPS-1 driver [JacKc, iq_132, Barry]</li>
<li>Added clone of Street Fighter II - champion edition to the CPS-1 driver [JacKc, Drakon]</li>
<li>Added clone of Street Fighter II - champion edition to the CPS-1 driver [JacKc, Barry, any]</li>
<li>Added clone of Street Fighter II - champion edition to the CPS-1 driver [JacKc, any]</li>
<li>Added bootleg of 1944 - the loop master to the CPS-2 driver [JacKc]</li>
<li>Added rent version of 19XX to the CPS-2 driver [Barry, JacKc, Tormod]</li>
<li>Added clone of Armored Warriors to the CPS-2 driver [JacKc, system11, The Dumping Union]</li>
<li>Added bootleg of Cyberbots: Fullmetal Madness to the CPS-2 driver [JacKc, Yohji, Smitdogg, The Dumping Union]</li>
<li>Added clone of Dungeons & Dragons: Tower of Doom to the CPS-2 driver [JacKc, tormod, The Dumping Union]</li>
<li>Added bootleg of Mighty! Pang to the CPS-2 driver [JacKc]</li>
<li>Added clone of Street Fighter Alpha to the CPS-2 driver [JacKc, Smitdogg, The Dumping Union]</li>
<li>Added clone of X-Men Vs. Street Fighter to the CPS-2 driver [JacKc, Smitdogg, The Dumping Union]</li>
<li>Added clone of Street Fighter III to the CPS-3 driver [JacKc, Layne, Smitdogg, The Dumping Union]</li>
<li>Added clone of Street Fighter III to the CPS-3 driver [JacKc, Smitdogg]</li>
<li>Added clone of Street Fighter III to the CPS-3 driver [JacKc, Bonky0013]</li>
<li>Added bootleg of Robocop to the DEC-0 driver [JacKc, any]</li>
<li>Added clone of Donkey Kong to the driver [JacKc, Matt Ziolkowski, Rob Rings]</li>
<li>Added clone of Donkey Kong Jr to the driver [JacKc, Chris Psaros]</li>
<li>Added clone of Funky Jet to the driver [JacKc, Arzeno Fabrice, The Dumping Union]</li>
<li>Added clone of Dragon Bowl to the Gaiden driver [iq_132, JacKc]</li>
<li>Added clone of Galaxian to the driver [JacKc, DamagedGoods]</li>
<li>Added clone of Galaxian to the driver [JacKc, Roselson from AUMAP]</li>
<li>Added bootleg of Scramble to the Galaxian driver [JacKc, Basilio Garcia]</li>
<li>Added clone of Fantasia to the Gals Panic driver [JacKc, system11]</li>
<li>Added two clones of Miss World '96 (Nude) to the Gals Panic driver [JacKc, system11]</li>
<li>Added clone of New Fantasia to the Gals Panic driver [JacKc, system11]</li>
<li>Added two clones of Gals Hustler to the Gals Panic driver [iq_132]</li>
<li>Added bootleg of Gun Smoke to the driver [JacKc, Felipe Sanches]</li>
<li>Added clone of Cookie & Bibi to the Hyper Pacman driver [JacKc, any, David Haywood]</li>
<li>Added bootleg of Snow Bros. to Hyper Pacman driver [Barry, JacKc, The Dumping Union, David Haywood]</li>
<li>Added clone of Ikari III to the Ikari III driver [JacKc, DsNo, jysx012]</li>
<li>Added clone of Bomber Man World to the Irem M90 driver [JacKc, Artemio Urbina, The Dumping Union]</li>
<li>Added clone of The Berlin Wall to the Kaneko 16 driver [JacKc, system11]</li>
<li>Added clone of Trojan to the Legendary Wings driver [JacKc, any]</li>
<li>Added clone of Pang to the Mitchell driver [JacKc, any]</li>
<li>Added clone of Last Blade to the Neo Geo driver [JacKc]</li>
<li>Added support for Universe BIOS 3.1 to the Neo Geo driver [Razoola, iq_132, Jackc]</li>
<li>Added clone of Multi 5 / New Multi Game 5 to the NMG5 driver [JacKc, system11]</li>
<li>Added clone of Guardian Storm to the NMK16 driver [JacKc, Shoutime]</li>
<li>Added clone of Rapid Hero to the NMK16 driver [Barry, JacKc, Brian Troha, system11]</li>
<li>Added clone of Spectrum 2000 to the NMK16 driver [iq_132]</li>
<li>Added clone of Pacman to the Pacman driver [JacKc, AUMAP]</li>
<li>Added clone of DoDonPachi Dai-Ou-Jou to the PGM driver [JacKc, djvinc]</li>
<li>Added clone of Happy 6-In-1 to the PGM driver [JacKc, rtw, iq_132]</li>
<li>Added clone of Ketsui Kizuna Jigoku Tachi to the PGM driver [JacKc, Artemio Urbina]</li>
<li>Added clone of Knights of Valour Super Heroes Plus / Sangoku Senki Super Heroes Plus to the PGM driver [JacKc, XingXing]</li>
<li>Added clone of Knights of Valour: Quan Huang San Guo Special / Sangoku Senki: Quan Huang San Guo Special to the PGM driver [JacKc]</li>
<li>Added clone of Knights of Valour 2 - Nine Dragons to the PGM driver [JacKc, 69mustang, iq_132]</li>
<li>Added clone of Excelsior to the Playmark driver [JacKc, Bonky0013, The Dumping Union]</li>
<li>Added clone of Bouncing Balls to the Pushman driver [JacKc, system11, The Dumping Union]</li>
<li>Added clone of Fire Shark to the Same Same driver [JacKc, ShouTime, The Dumping Union]</li>
<li>Added bootleg of Altered Beast to the Sega System 16B driver [Barry]</li>
<li>Added clone of Altered Beast to the Sega System 16B driver [JacKc, Chris Hardy, Andreas Naive]</li>
<li>Added clone of Cotton to the Sega System 16B driver [JacKc, Charles MacDonald, ShouTime, The Dumping Union]</li>
<li>Added clone of Dynamite Dux to the Sega System 16B driver [Barry, JacKc]</li>
<li>Added clone of E-Swat to the Sega System 16B driver [Barry, JacKc]</li>
<li>Added clone of Out Run to the Sega Out Run driver [JacKc]</li>
<li>Added clone of Turbo Out Run to the Sega Out Run driver [JacKc, Charles MacDonald, ShouTime, The Dumping Union]</li>
<li>Added clone of After Burner II to the Sega X-Board driver [JacKc, Andrew Welburn, The Dumping Union]</li>
<li>Added clone of Strike Fighter to the Sega Y-Board driver [JacKc, ShouTime, The Dumping Union]</li>
<li>Added Yukiwo to the Taito B driver [iq_132, Unigame, David Haywood, JackC]</li>
<li>Added clone of Cadash to the Taito F2 driver [JacKc, Unigame]</li>
<li>Added clone of Chase HQ to the Taito Z driver [JacKc, any]</li>
<li>Added clone of Enforce to the Taito Z driver [JacKc, Barry]</li>
<li>Added clone of Racing Beat to the Taito Z driver [JacKc, ShouTime]</li>
<li>Added two bootlegs of World Cup '90 to the driver [JacKc, any]</li>
<li>Added clone of Zero Wing to the driver [JacKc, System11, The Dumping Union]</li>
<li>Added clone of Double Dragon II - The Revenge (bootleg) to the Double Dragon driver [Barry]</li>
<li>Added clone of Saulabi Spirits / Jin Saulabi Tu Hon (Korean release of Samurai Shodown II, set 2) from Winkawaks 1.63 [JacKc]</li>
<li>Added clone of Passing shot: Center Court (prototype, MC-8123B) to the Sega 16B driver [Alan Meades, Porchy, JacKc]</li>
<li>Added clone of The King of Fighters '96 (Anniversary Edition 2.0.0296, EGHT hack) to the Neo Geo driver [JacKc]</li>
<li>Fixed Gauntlet by going back to the previous Slapstic implementation [Barry]</li>
<li>Fixed crash in Oriental Legends Super intro [iq_132]</li>
<li>Updates to PGM protection routines [iq_132, rockywall, Creamy Mami, JacKc, iq_132]</li>
<li>Various PGM updates/fixes [iq_132]</li>
<li>CPS-3 sound updates [iq_132, Captain CPS-X]</li>
<li>Small improvement to the MSM6295 core [iq_132]</li>
<li>Various sound clipping fixes [dink]</li>
<li>Sound tweaks/improvements for Legendary Wings, Armed Formation & Puzzle de Bowling [dink]</li>
<li>Updated the YMF278b soundchip driver, notably improving the Music & SFX in Tengai [dink]</li>
<li>Small update to FM.C sine initialization table improves the clarity of some FM sound emulations [dink]</li>
<li>Fixed clipping/distortion with PCM sample playback in Enduro Racer [dink]</li>
<li>Moved the YM2608 internal ROM to an external file (ym2608.zip) [Barry]</li>
<li>PC Engine update [iq_132]</li>
<li>Fixed Battle Garegga savestate load crash [dink]</li>
<li>Fixed sound desync in Tengai and tile corruption in Samurai Aces on savestate load [dink]</li>
<li>Added savestate capability to Irem M72 driver - R-Type, R-Type II, Ninja Spirit, Mr. Heli, X-Multiply, Dragon Breed, Hammerin' Harry, Cosmic Cop, Legend of Hero Tonma, Air Duel [dink]</li>
<li>Fixed savestate load crash for Aero Fighters, Sonic Wings, Turbo Force, Spinal Break and Karate Blazers [dink]</li>
<li>Fxied savestate load crash for Raiden [dink]</li>
<li>Added savestate capability to NMK16 driver - Bombjack Twin, Thunder Dragon 2, Twin Action, US AAF Mustang, Stagger (RedHawk), Guardian Storm, Fire Hawk, GunNail, Saboten Bombers, Super Spacefortress Macross [dink]</li>
<li>Added savestate capability to Kangaroo driver [dink]</li>
<li>Fixed palette issues on savestate load with DataEast Act Fancer [dink]</li>
<li>Fixed stuck noise at the end of short samples in games that use the Toaplan samples hack. FireShark, SameSameSame!, Ghox, Vimana and TekiPaki [dink]</li>
<li>Fixed Toaplan samples hack and savestates, and added loading samples status [dink]</li>
<li>SFX lost after savestate load in NMK004 games, Super Spacefortress Macross and possibly others [dink]</li>
<li>Probable fix for Toaplans FixEight hang on savestate load [dink]</li>
<li>Various NMK16 fixes [dink]</li>
<li>Fixed crash on savestate load for Visco/Taito Galmedes [dink]</li>
<li>New gun rotation method for Heavy Barrel and Midnight Resistance & fix for Heavy Barrel level transistion after level 2 [dink]</li>
<li>Fixed savestates for games that use the SN76496 soundchip [dink]</li>
<li>Fixed savestates for Pacman S2650 games [dink]</li>
<li>Fixed savestate load crash and sound/music volume in The New Zealand Story new pcb [dink]</li>
<li>Fixed speed issue in Contra [dink]</li>
<li>Fixed tilemaps in Contra [Barry]</li>
<li>Fixed Ash No Joe save states [iq_132]</li>
<li>Fixed The New Zealand savetates [dink]</li>
<li>Reorganised some inputs to support kaillera (Contra, Double Dragon I - III, TMNT, Sunset Riders, M.I.A., Green Beret) [dink]</li>
<li>Windows savestate enhancements - shift-F8 for savestate undo, 10 levels of undo for each slot [dink]</li>
<li>Show savestate messages (prev/next slot, load & save) while paused [dink]</li>
<li>Fix savestates for YM2151, UPD7759 and clipping/distortion in UPD7759 [dink]</li>
<li>Added savestate support to Toki driver [dink]</li>
<li>Added savestate support to Donkey Kong driver [dink]</li>
<li>Fixed missing music in Sol Divide [dink]</li>
<li>Fixed sound effects and cutscene/music timing in Gun Smoke [dink]</li>
<li>Fixed reset causes crash in Wonder Planet, Karnov and Chelnov - Atomic Runner [dink]</li>
<li>Fixed reset in The Berlin Wall [dink]</li>
<li>Fixed sound effects and music in GunNail [dink]</li>
<li>Fixed music in Spinal Breakers (Z80 banking issue) [dink]</li>
<li>Fixed corrupted graphics in the last couple levels of Spinal Breakers [iq_132]</li>
<li>Added savestate cability to Fairyland Story [dink]</li>
<li>Save all screens when saving states with multiple TC0100SCN chips, fixes savestates for Darius II, Ninja Warriors and Rastan 3 - Warrior Blade [dink]</li>
<li>Impoved analog controls in Afterburner [dink]</li>
<li>Fixed speed in Joe & Mac Returns [dink]</li>
<li>Fix for the graphical glitches on the volcano level in Caveman Ninja [dink]</li>
<li>Fixed sprite priority and colours in Psycho-nics Oscar [dink]</li>
<li>Improved Irem M92 driver savestates [dink]</li>
<li>Interleave the CPUs in Battle Shark to avoid game crashing on level 2 [Barry]</li>
<li>Fixed music in Masked Riders Club Battle Race and Mad Shark [dink]</li>
<li>Fixed music in War of Aero - Project MEIOU [dink]</li>
<li>Fixed sample banking issues with Eight Forces, Blandia and Gundhara [dink]</li>
<li>Fixed pallete after loading savestate in Gaelco driver [dink]</li>
<li>Fixed savestates in The Main Event driver [dink]</li>
<li>Fixed wrong sounds and music in Green Beret [dink]</li>
<li>Fixed sprite priority issue in Konami's Ajax/Typhoon [Barry]</li>
<li>Fixed sfx volume fluxuations in Ajax driver [dink]</li>
<li>Added third button to Warriers of Fate: Sangokushi II [dink]</li>
<li>Fixed loud crashing noise in Scramble! and Super Cobra [dink]</li>
<li>Fixed NMK16 sprite rendering [iq_132]</li>
<li>Fixed graphics issues in Guardian/Tiger Heli/Slap Fight [iq_132]</li>
<li>Added Performan (Toaplan/Dataeast) to the Slap Fight driver [iq_132]</li>
<li>Fixed cheats in Z80 based games [iq_132]</li>
<li>Fixed sound effects in Task Force Harrier [dink]</li>
<li>Fixed 32bpp is now possible with the Enhanced (Direct3D) blitter [dink]</li>
<li>Fixed text layer alignment in Task Force Harrier [iq_132]</li>
<li>Improved analog controls in Night Striker [dink]</li>
<li>Savestate improvements for some Toaplan drivers [dink]</li>
<li>Fixed Boogie Wings, Diet Go Go, Crude Buster, Darkseal, Funky Jet, Rohga Armor Force, Super Burger Time, Tumble Pop and Vapor Trail on Deco16 Hardware to run at the proper speed [dink]</li>
<li>Fixed occasional stuck sprite in OutZone [dink]</li>
<li>Fixed Haunted Castle sound banking [iq_132]</li>
<li>Fixed tilemaps in Midnight Resistence, Hippodrome and Robocop [Barry]</li>
<li>Big Endian fixes for The Gladiator and Killing Blade [lantus]</li>
<li>Avoided use of deprecated function in libpng</li>
<li>Microsoft Visual Studio 2013 support [Barry]</li>
<li>Update System Info adding Windows 8.1 support to detection routines and simply CPU detection routines [Barry]</li>
<li>Fixed deselecting all hardware in the game selection dialog [Barry]</li>
<li>Fixed Neo Geo macro buttons [Barry]</li>
<li>Fixed & improved reliability of Neo Geo savestates [dink]</li>
<li>Started eradicating use of BurnDrvGetText in drivers [Barry]</li>
<li>Updated the libpng library to v1.6.12 [Barry]</li>
<li>Synced sets with MAME 0.154 [Barry, JacKc]</li>
</ul>
<h3>v0.2.97.29</h3>
<ul>
<li>Ported PIC16C5X core from MAME [iq_132]</li>
<li>Updated PIC16C5X core and fixed a bug in RAM/ROM handline [Barry]</li>
<li>Added driver for Dragon Master [iq_132]</li>
<li>Added driver for various games on Playmark hardware [Barry]</li>
<li>Added clone of Ambush to the driver [Barry]</li>
<li>Added clone of Bomb Jack to the driver [Barry]</li>
<li>Added Bubble Bobble Lost Cave v1.1 to the Bubble Bobble driver [Barry, Bisboch, Aladar]</li>
<li>Added bootleg of Cadillacs and Dinosaurs to the CPS-1 driver [JacKc, Smitdogg, The Dumping Union]</li>
<li>Added clone of Final Fight to the CPS-1 driver [JacKc, any]</li>
<li>Added clone of Forgotten Worlds to the CPS-1 driver [JacKc, system11]</li>
<li>Added bootleg of Pang 3 to the CPS-1 driver [JacKc, Bonky0013]</li>
<li>Added clone of Pang 3 to the CPS-1 driver [Barry, JacKc, Smitdogg, The Dumping Union]</li>
<li>Added clone of Saturday Night Slam Masters to the CPS-1 driver [Barry, any, The Dumping Union]</li>
<li>Added various clones and bootlegs of Street Fighter II to the CPS-1 driver [Barry, iq_132, JacKc, Brian Troha, Smitdogg, The Dumping Union]</li>
<li>Added clone of Three Wonders to the CPS-1 driver [Bonky0013, JacKc]</li>
<li>Added bootleg of Three Wonders to the CPS-1 driver [Barry, JacKc, any]</li>
<li>Added clone of Hyper Street Fighter II to the CPS-2 driver [JacKc, f205v]</li>
<li>Added clone of Street Fighter II Alpha to the CPS-2 driver [JacKc, Razoola]</li>
<li>Added clone of Super Street Fighter II Tournament Battle to the CPS-2 driver [Artemio Urbina, David Haywood, JacKc]</li>
<li>Added clone of Super Street Fighter II Turbo to the CPS-2 driver [JacKc]</li>
<li>Added bootleg of Commando to the driver [JacKc, Kevin Eshbach]</li>
<li>Added clone of Galaxian to the Galaxian driver [Barry]</li>
<li>Added clone of Galaxian to the Galaxian driver [Barry, any]</li>
<li>Added bootleg of Moon Cresta to the Galaxian driver [JacKc, Ricky2001 (from AUMAP)]</li>
<li>Added clone of Moon Cresta to the Galaxian driver [Barry]</li>
<li>Added clone of Moon Cresta to the Galaxian driver [Barry, Roselson (from AUMAP)]</li>
<li>Added two clones of Scramble to the Galaxian driver [Barry, Basilio Garcia]</li>
<li>Added clone of Scramble to the Galaxian driver [Barry, Roselson (from Aumap)]</li>
<li>Added Star Fighter (bootleg of Moon Cresta) to Galaxian driver [Barry, David Haywood, RevisionX]</li>
<li>Added Time Fighter to the Galaxian driver [Barry]</li>
<li>Added clone of Uni War S to the Galaxian driver [Barry]</li>
<li>Added clone of Uni War S to the Galaxian driver [Barry, Basilio Garcia]</li>
<li>Added clone of Ghouls 'n Ghosts to the driver [JacKc, f205v, RanaElia]</li>
<li>Added clone of Snow Bros. to the Hyper Pacman driver [JacKc, The Dumping Union]</li>
<li>Added clone of Karnov to the driver [JacKc, Smitdogg, The Dumping Union]</li>
<li>Added bootleg of Pang to the Mitchell driver [Barry]</li>
<li>Added clone of Mysterious Stones to the driver [Barry, Ricky2001 (from AUMAP)]</li>
<li>Added NeoGeo 2-Player Tetris to the Neo Geo driver [Barry, Fred/Front, Crim/Stephen]</li>
<li>Added Neo Galaga demos to the Neo Geo driver [Barry, Fred/Front, Cristiano Bei/www.iocerom.com]</li>
<li>Added clone of Guardian Storm to the NMK-16 driver [JacKc, Brian Troha, The Dumping Union]</li>
<li>Added clone of Guardian Storm to the NMK-16 driver [Barry, The Dumping Union, David Haywood]</li>
<li>Added clone of Guardian Storm to the NMK-16 driver [JacKc, iq_132, Barry, David Haywood]</li>
<li>Added bootleg of Crush Roller to the Pacman driver [any]</li>
<li>Added clone of Pacman to the Ms. Pacman driver [Barry]</li>
<li>Added clone of Pacman to the Pacman driver [Barry]</li>
<li>Added clone of Demon Front to the PGM driver [JacKc, R. Mucciarelli, Layne, Smitdogg, The Dumping Union]</li>
<li>Added many clones of Do Don Pachi II to the PGM driver [JacKc, Barry]</li>
<li>Added clone of Knights of Valour Super Heroes to the PGM driver [JacKc, XingXing]</li>
<li>Added clone of Oriental Legend Special to the PGM driver [JacKc]</li>
<li>Added clone of Rally-X to the driver [JacKc, any]</li>
<li>Added clone of Hang-On to the Sega Hang-On driver [JacKc, cmonkey]</li>
<li>Added bootleg of Teddy Boy Blues to the Sega System 1 driver [JacKc, any]</li>
<li>Added clone of Wonder Boy III to the Sega System 16A driver [Barry, Chris Hardy, Charles MacDonald, Brian Troha]</li>
<li>Added clone of Alien Syndrome to the Sega System 16B driver [Barry, Arzeno Fabrice, hap, Charles MacDonald]</li>
<li>Added clone of D.D. Crew to the Sega System 18 driver [JacKc, Porchy, The Dumping Union]</li>
<li>Added clone of Wing Shooting Chamionship to the Seta-2 driver [JacKc, Brian Troha, The Dumping Union]</li>
<li>Added clone of Silk Road to the driver [Barry]</li>
<li>Added clone of Super Chase - Criminal Termination to the driver [JacKc, Porchy, The Dumping Union]</li>
<li>Added clone of Continental Circus to the Taito-Z driver [Barry, Brian Troha, ShouTime, The Dumping Union]</li>
<li>Added clone of WWF Superstars to the driver [Barry, Brian Troha]</li>
<li>Added clone of WWF Wrestlefest to the driver [JacKc, Simon Dennison, Brian Troha]</li>
<li>Added clone of X-Men to the driver [JacKc, Brian Troha]</li>
<li>Added clone of Bomb Kick to Yun Sung 16 driver [JacKc, ANY, David Haywood]</li>
<li>Added a preliminary driver for Sega Master System hardware (port of Dega), enabled in debug builds only [kev]</li>
<li>Optimised the Taito TC0100SCN rendering routines, particuarly helps multi-screen games [Barry]</li>
<li>Added sound sample support to various Toaplan drivers [Barry, ThunderMAME]</li>
<li>Added Fire button to Sangokushi II: San Jian Sheng sets [Barry, money_114]</li>
<li>Added filter support to Scorpion and SF-X [Barry]</li>
<li>Endian fixes for palette in Oh My God!, Hyper Pacman and Konami drivers [Twinaphex]</li>
<li>Various fixes from visual studio leak detector [Wizard Coder, kev]</li>
<li>Fixed some GUI memory leaks [Captain CPS-X]</li>
<li>Applied libretro patch [Twinaphex]</li>
<li>Updated the zlib library to v1.2.8 [Barry]</li>
<li>Updated the libpng library to v1.6.2 [Barry]</li>
<li>Synced sets with MAME 0.149 [Barry, JacKc]</li>
</ul>
<h3>v0.2.97.28</h3>
<ul>
<li>Added Ganbare Marin-kun to the CPS-1 driver [Barry, smitdogg, The Dumping Union]</li>
<li>Added Ghost Muncher to the Galaxian driver [Barry, Robbbert, Misfitmame]</li>
<li>Added Bubble Bobble Lost Cave to the Bubble Bobble driver [Barry, Bisboch, Aladar]</li>
<li>Added bootleg of Carrier Air Wing to the CPS-1 driver [Barry, JacKc, Bonky0013]</li>
<li>Added various bootlegs of Street Fighter II Champion Edition to the CPS-1 driver [Barry, JacKc, bonky0013]</li>
<li>Added clone of The Punisher to the CPS-1 driver [JacKc, Artemio Urbina]</li>
<li>Added clone of Marvel vs. Capcom to the CPS-2 driver [Barry, ranger_lennier, Yohji, Tormod, Smitdogg, The Dumping Union]</li>
<li>Added clone of X-Men Children of the Atom to the CPS-2 driver [Barry, Bonky0013]</li>
<li>Added clone of Bagman to the Galaxian driver [Barry, Robbbert, Misfitmame]</li>
<li>Added clone of Frogger to the Galaxian driver [Barry, Robbbert, Misfitmame]</li>
<li>Added clone of Galaxian to the Galaxian driver [Barry, Robbbert, Misfitmame]</li>
<li>Added clone of Moon Cresta to the Galaxian driver [Barry, Robbbert, Misfitmame]</li>
<li>Added clone of Scramble to the Galaxian driver [Barry, Robbbert, Misfitmame]</li>
<li>Added clone of Triple Punch to the Galaxian driver [Barry, lucaelia, Siftware]</li>
<li>Added clone of Fantasia to the Gals Panic driver [JacKc, Brian Troha, The Dumping Union]</li>
<li>Added clone of Ghosts 'n Goblins to the driver [JacKc, Antonio Gonzalez Jr., tafoid]</li>
<li>Added clone of Haunted Castle to the Konami driver [JacKc, Andrew Welburn, Phil Bennett]</li>
<li>Added clone of Sunset Riders to the Konami driver [JacKc, hap, Dave F]</li>
<li>Added clone of Sunset Riders to the Konami driver [JacKc, Any, The Dumping Union]</li>
<li>Added clone of Thunder Zone to the Konami driver [JacKc]</li>
<li>Added clone of King of Fighters '97 to the Neo Geo driver [iq_132, smitdogg]</li>
<li>Added Time's UP! Demo to the Neo Geo driver [Barry, NGF Dev. Inc, Fred/FRONT]</li>
<li>Added clone of Ms Pacman to the Pacman driver [JacKc, hap]</li>
<li>Added three clones of Knights of Valour Superheroes to the PGM driver [JacKc, Joerg Hartenberger, iq_132, smitdogg]</li>
<li>Added some Ketsui Arrange versions to the PGM driver [JacKc]</li>
<li>Added clone of Puzzli 2 to the PGM driver [Tormod, Smitdogg, The Dumping Union, JackC, iq_132]</li>
<li>Added clone of Speed Rumbler to the driver [iq_132, Corrado Tomaselli, JacKc]</li>
<li>Added clone of Superman to the Taito-X driver [Barry, JacKc, Brian Troha, Dave France, The Dumping Union]</li>
<li>Added clone of Zero Point to the Unico driver [JacKc, Takahiro Nogi, hap]</li>
<li>Simulated the protection in Metal Slug X and removed a nasty patch [iq_132]</li>
<li>Emulated the protection in Lord of Gun and removed a nasty patch [iq_132]</li>
<li>Emulated protection in Street Fighter II Rainbow Edition (set 1 and 2) and removed a nasty patch [iq_132]</li>
<li>Emulated protection in Street Fighter II Mega sets and removed a nasty patch [iq_132]</li>
<li>Emulated protection in Dinosaur Hunter and removed a nasty patch [iq_132]</li>
<li>Emulated protection in some Warriors of Fate bootlegs and removed nasty patches [iq_132]</li>
<li>Fix kov command CC (fixes game stage 6) [iq_132]</li>
<li>Fixed graphics banking in Port Man [Barry, Robbbert]</li>
<li>Added support for the digital volume slider in CPS-2 test screens, also added support for single board games with no digital slider [Barry]</li>
<li>Added the Turbo mode dip switch to Street Fighter II Alpha Magic F [Barry, MAME]</li>
<li>Identified various Street Fighter II Champion Edition bootlegs and game them more descriptive names and descriptions, eliminating the sf2m* naming convention [Barry]</li>
<li>Improved emulation of bootleg hardware in King of Dragons bootleg [Barry]</li>
<li>Added variants to the Time Keeper module [Barry]</li>
<li>Changed UniBIOS 3.0 to the free version release [JacKc]</li>
<li>Big-endian fixes for some Data East drivers [MagicSeb]</li>
<li>Updated the ZET and VEZ CPU interfaces [iq_132]</li>
<li>Improved CPS-2 rom loading [Barry]</li>
<li>Fixed Japanese Romanization of some game titles [JacKc]</li>
<li>Improved Visual Studio version reporting and added Windows 8 support to the System Info module [Barry]</li>
<li>Updated Visual Studio makefile to support Visual Studio 2012, and fixed some related issues [Barry]</li>
<li>Added support for targeting Windows XP using Visual Studio 2012 via a makefile flag [Barry]</li>
<li>Updated GCC makefile to 4.7.1 and fixed warnings [Barry]</li>
<li>Updated the dat file writer to give each dat file a seperate id to ClrMAME gives each a separate profile [Barry]</li>
<li>Applied libretro patch [Twinaphex]</li>
<li>Matched the Megadrive sets to MESS 0.147u4 [Barry]</li>
<li>Synced sets with MAME 0.147u4 [Barry, JacKc]</li>
</ul>
<h3>v0.2.97.27</h3>
<ul>
<li>Sound Improvements
<ul>
<li>Tidied sound chip interfaces, adding support for volume and left/right selection for individual routes. Updated all drivers to support. Many drivers sound much better with these updates [Barry]</li>
<li>Fixed an issue with multiple YM2203 chips that resulted in static noise in the sound output [Barry]</li>
<li>Added pan support to Taito drivers that use panning with the YM2610 sound chip [Barry]</li>
<li>Added pan support to the Darius driver [Barry]</li>
<li>Added support for an RC filter, and added support to the Galaxian Konami sound based drivers [Barry]</li>
<li>Fixed various drivers that rendered the MSM5205 sound too fast when the sample rate was greater than 22050Hz [Barry]</li>
<li>Applied a YM2413 fix from MAME [Barry]</li>
<li>Added support for a selectable number of voices in the Namco sound module (fixes sound in the Baraduke, Pac Land and Sky Kid drivers [Barry]</li>
<li>Added multiple chip support to the Sega PCM module, updated Super Monaco Grand Prix to support the extra sound board [Barry]</li>
<li>Added support for the MSM6585 chip to the MSM5205 core [iq_132]</li>
<li>Added multiple chip support to the Y8950 interface, and hooked up in the Cybertank driver [Barry]</li>
<li>Small speedup in the DAC core [iq_132]</li>
</ul></li>
<li>Standardised some CPU interfaces [iq_132]</li>
<li>Improved Atari slapstic emulation, and updated the Gauntlet driver to support it [iq_132]</li>
<li>Added driver for Atari Tetris [iq_132]</li>
<li>Added driver for Cybertank [iq_132]</li>
<li>Hooked up analog inputs in the Cybertank driver [Barry]</li>
<li>Added driver for games on Donkey Kong hardware [iq_132]</li>
<li>Tidied Donkey Kong driver to build with current FB Alpha, and fixed some bugs and crashes [Barry]</li>
<li>Added driver for Konami Test Board (GX800) [iq_132]</li>
<li>Added Bang 2 Busters to the Neo Geo driver [lantus]</li>
<li>Added Treasures of the Carribean to the Neo Geo driver [lantus]</li>
<li>Added Last Survivor to the Sega X-Board driver [Barry, JacKc, ShouTime, Charles MacDonald, Aaron Giles, 9ofzeven, TrevEB, Dr. Spankenstein, ghoolster, Surgeville, Tormod, Tjaberg, Waremonger]</li>
<li>Added Racing Beats to the Taito Z driver [Barry]</li>
<li>Added bootleg of 1943 to the driver [Barry, JacKc, bonky0013]</li>
<li>Added clone of Arkanoid to the driver [Barry]</li>
<li>Added bootleg of Pang! 3 to the CPS-1 driver [JacKc, porchy]</li>
<li>Added some bootlegs of Street Fighter II to the CPS-1 driver [Barry, JacKc, smitdogg]</li>
<li>Added clone of Super Street Fighter II to the CPS-2 driver [JacKc]</li>
<li>Added two clones of Thunder Zone to the Data East drivers [ShouTime, JacKc]</li>
<li>Added two clones of Dynamite Duke to the driver [JacKc, Arzeno Fabrice]</li>
<li>Added clone of War of the Bugs or Monsterous Manouvers in a Mushroom Maze to the Galaxian driver [Barry]</li>
<li>Added clone of Jumping Pop to the driver [Barry, The Dumping Union]</li>
<li>Added clone of Parodius to the Konami driver [Barry, Andrew Welburn, The Dumping Union]</li>
<li>Added King of Gladiators Plus to the Neo Geo driver [JacKc]</li>
<li>Added homebrew WW2 Demo to the Neo Geo driver [Barry]</li>
<li>Added homebrew Spiderman Intro demo, and added alt sets of TMNT and Dark Wing Duck intro sets to the Neo Geo driver [Barry]</li>
<li>Added clone of Ketsui Arrange to the PGM driver [JacKc]</li>
<li>Added clone of Raiden to the driver [Barry, JacKc]</li>
<li>Added two clones of Fantasy Zone II (System 16C version) to the Sega System 16B driver [Barry]</li>
<li>Added clone of Turbo Outrun to the Sega Outrun driver [JacKc]</li>
<li>Added clone of AB Cop to the Sega X-Board driver [JacKc]</li>
<li>Added clone of GP Rider to the Sega X-Board driver [Barry]</li>
<li>Added clone of Deer Hunter to the Seta 2 driver [JacKc]</li>
<li>Added clone of Drift Out to the Taito F2 driver [JacKc, Hammy]</li>
<li>Added clone of Rygar to the Tecmo driver [JacKc, smitdogg]</li>
<li>Added clone of Pipi & Bibis / Whoopee!! to the Toaplan 2 driver [Barry, Antonio Gonzalez Jr.]</li>
<li>Added bootleg of Toki to the driver [Barry, skiltz]</li>
<li>Added clone of Trojan to the driver [JacKc]</li>
<li>Fixed bugs in 4 Fun in 1 and Ghostmuncher Galaxian in the Galaxian driver, promoting them to working [Barry]</li>
<li>Changed Fantastic to use the proper PROM dump in the Galaxian driver, fixing the game colours [Barry]</li>
<li>Changed Super Bond to use the proper PROM dump in the Galaxian driver, fixing the game colours [Barry]</li>
<li>Various PGM improvements [iq_132, JacKc]</li>
<li>Fixed a graphics glitch in the Super Monaco Grand Prix title screen [Barry]</li>
<li>Fixed issue with Top Speed crashing on driver init [Barry]</li>
<li>Big-endian fixes for the Cybertank driver [lantus]</li>
<li>Big-endian fixes for the Sega System 16A and Tecmo drivers [lantus]</li>
<li>Big-endian fix for Street Fighter II: Magic Delta Turbo sprite x position [lantus]</li>
<li>Applied various libretro patches [Twinaphex]</li>
<li>Updated the zlib library to v1.2.7 [Barry]</li>
<li>Updated the libpng library to v1.5.12 [Barry]</li>
<li>Matched the Megadrive sets to MESS 0.146u5 [Barry]</li>
<li>Synced sets with MAME 0.146u5 [Barry]</li>
</ul>
<h3>v0.2.97.26</h3>
<ul>
<li>Added two clones of Arkanoid to the Arkanoid driver[Barry, f205v]</li>
<li>Added Gigaman 2 to the CPS-2 driver, adding ability to disable Q-Sound in the CPS-2 drivers [Barry]</li>
<li>Added Phoenix clone of Street Fighter Alpha to the CPS-2 driver [JacKc]</li>
<li>Added Phoenix clone of Super Street Fighter II Turbo to the CPS-2 driver [JacKc]</li>
<li>Added bootleg of Dragon Ninja to the DEC-0 driver [Barry, f205v]</li>
<li>Added bootleg of Cobra Command to the DEC-8 driver [Barry, f205v]</li>
<li>Added clone of Driving Force to the Galaxian driver [Barry, Team Europe]</li>
<li>Added clone of Moon Cresta to the Galaxian driver [JacKc, Andy Welburn]</li>
<li>Added clone of F-X to the Kyugo driver [Barry, f205v]</li>
<li>Added Oxygene's NeoGeo 3D! demo to the Neo Geo driver [Barry]</li>
<li>Added clone of Guardian Storm to the NMK16 driver [JacKc, B. Ståhl, Smitdogg, The Dumping Union]</li>
<li>Added clone of Knights of Valour 2 to the PGM driver [JacKc, XingXing]</li>
<li>Added clones of Flicky (alt graphics roms for 128k sets) to the Sega System 1 driver [Barry, f205v]</li>
<li>Improvements to Street Fighter 2: Magic Delta Turbo which now works correctly [Barry]</li>
<li>Fixed missing sounds in games based on Final Crash or Street Fighter 2: Magic Delta Turbo sound [Barry]</li>
<li>Added support for missing priority mode writes in knightsb, knightsb4, the punipic sets, and wofb [Barry]</li>
<li>Changed knights and knightsb4 to get the sprite mask values from work RAM [Barry]</li>
<li>Changed the Daimakai bootleg to use the bootleg Sprite RAM it writes, and get the sprite priority masks from work RAM [Barry]</li>
<li>Changed the punipic sets to get the scroll layer RAM offsets and sprite priority masks from work RAM [Barry]</li>
<li>Changed wofb, and other wof sets that don't write the registers to get the sprite priority masks from work RAM [Barry]</li>
<li>Hooked up the EEPROM in the dino, punipic and wof bootleg sets that don't read dip switches [Barry]</li>
<li>Updated the EPOS driver, adding sound for Dealer and implementing the watchdog [iq_132]</li>
<li>Tidied the Phoenix sets in the CPS-2 driver [Barry, based on info from Pythagoras]</li>
<li>Fixed some unicode titles [JacKc, XingXing]</li>
<li>Added Hyllian's Data Dependent Triangulation 3X to the softFX blitters [Hyllian, msbhvn]</li>
<li>Optimised the xBR filters [Hyllian, Barry]</li>
<li>Sync some sets and titles with latest MAME SVN [JacKc]</li>
</ul>
<h3>v0.2.97.25</h3>
<ul>
<li>CPS-1 Updates, most of the bootlegs now work well and without patches to hack them to work like the originals (brief, incomplete summary below) [Barry, JacKc, bonky_0013, f205v]
<ul>
<li>Added some Street Fighter II M bootlegs</li>
<li>Street Fighter II - Champion Edition (Turbo Hack) now works</li>
<li>Added an alternate set for Street Fighter II - Champion Edition (Turbo Hack)</li>
<li>Street Fighter II - Champion Edition (M1 bootleg) now works</li>
<li>Added support for the dumped Street Fighter II - Champion Edition (Koryu bootleg) graphics roms</li>
<li>Added Street Fighter II: Magic Delta Turbo (some issues with row-scroll)</li>
<li>Added an alternate set for Street Fighter II: Magic Delta Turbo</li>
<li>Added an alternate set for Street Fighter II - Hyper Fighting (bootleg)</li>
<li>Added a new bootleg of Captain Commando to the driver</li>
<li>Added new bootlegs of Knights of the Round to the driver</li>
<li>Daimakai (bootleg) now works</li>
<li>Carrier Air Wing (bootleg) now works</li>
<li>King of Dragons (bootleg) now works</li>
<li>Added Final Crash to the driver</li>
<li>Emulated the alternative sprite system used in Final Crash and hooked it up in other bootlegs that use it</li>
<li>Emulated the alternative sound system used in Final Crash and added it to Carrier Air Wing (bootleg) as well</li>
<li>Emulated the alternative sound system used in Street Fighter: Magic Delta Turbo and added it to a Captain Commando bootleg and Knights of the Round bootleg as well</li>
<li>Improved sprite list end detection</li>
<li>Added optional end of sprite list detection, fixes some more of the bootleg sets</li>
<li>All Warriors of Fate bootlegs now work properly or at least well</li>
<li>Added some more Warriors of Fate bootlegs</li>
<li>All the PIC sets now work, without sound obviously due to no good dump of the PIC data being available</li>
<li>Tidied the driver</li>
<li>Removed the CPS Changer region hacks</li>
</ul></li>
<li>Updated the ARM7 core to avoid out of page range accesses [iq_132]</li>
<li>Added driver for Silver Millenium [iq_132]</li>
<li>Added bootleg of Dragon Ninja to the DEC-0 driver [Barry]</li>
<li>Added bootleg of Kung Fu Master to the Irem M62 driver [JacKc, bonky_0013]</li>
<li>Added clone of Super Triv to the Jack the Giantkiller [JacKc]</li>
<li>Added Neo Castlevania demo to the Neo Geo driver [Barry]</li>
<li>Added Neo Thunder homebrew game to the Neo Geo driver [iq_132]</li>
<li>Added NGF Transparency demo to the Neo Geo driver [Barry]</li>
<li>Added Dragon World: Pretty Chance to the PGM driver (debug builds only) [iq_132]</li>
<li>Added Ketsui Arrange to the PGM driver [iq_132]</li>
<li>Added clone of Wonder Boy to the Sega System 1 driver [JacKc]</li>
<li>Added clone of Rastan to the Misc Taito driver [Barry]</li>
<li>Added clone of Rastan to the Misc Taito driver [JacKc]</li>
<li>Tidied the Funky Bee driver [iq_132]</li>
<li>Tidied the Meijinsen [iq_132]</li>
<li>Tidied the PGM driver [iq_132]</li>
<li>Improved protection simulation for some PGM sets [iq_132]</li>
<li>Fixed sprites alignment in Knights of Valour [iq_132]</li>
<li>Fixed a crash in PGM rendering code [iq_132]</li>
<li>Improved sound in the PGM driver [lantus]</li>
<li>Fixed a crash in the Hunchback sets in the Galaxian driver [Barry]</li>
<li>Improvements to the Black Tiger driver [iq_132, issues reported by JacKc]</li>
<li>Fixed savestates in the CPS-3 driver [Twinaphex]</li>
<li>Fixed a potential crash in the EEPROM module [Twinaphex]</li>
<li>Fixed custom-sized tile rendering in the generic tiles module [iq_132]</li>
<li>Big-endian fixes for the ARM CPU interface [lantus]</li>
<li>Big-endian fixes for the CPS-1, Data East, Neo Geo, Sega and Silver Millenium drivers [lantus]</li>
<li>Big-endian fix for the Pskiyo 4 driver [Twinaphex]</li>
<li>Added BRAM support to the PC-Engine driver [kev]</li>
<li>Added some unicode titles [JacKc]</li>
<li>Added BDF_CLONE to sfiii3u [iq_132, reported by DsNo]</li>
<li>Tidied the SNES driver a bit [kev]</li>
<li>Added SoftFX xBR filters [msbhvn, Hyllian, Barry]</li>
<li>Fixed a UI issue with unidentified CDs [Barry]</li>
<li>Rename endian.h to burn_endian.h [Barry]</li>
<li>Improve portability by checking defines before defining them [Twinaphex]</li>
<li>Updates to libsnes [Squarepusher2]</li>
<li>Synced sets with MAME 0.145u7 [Barry]</li>
</ul>
<h3>v0.2.97.24</h3>
<ul>
<li>Rewrote the DAC core, improving performance and timing [iq_132]</li>
<li>Updated the Mogura and The FairyLand Story drivers to use the new DAC core [iq_132]</li>
<li>Updated the Armed Formation, King & Balloon, Irem M72 and M90, Route16, Sega System 16A, SunA16, Terra Cresta, The New Zealand Story, Vigilante drivers to use the new DAC core [Barry]</li>
<li>Fixed the new DAC core with GCC 3.4.5 [Barry]</li>
<li>Updated Z80 cycle counting, improving accuracy [iq_132]</li>
<li>Added cycle counting to the I8039 CPU core [iq_132]</li>
<li>Updated PGM driver making Bee Storm - DoDonPachi II and Demon Front playable [iq_132]</li>
<li>Added Fantasic and Kong to the Galaxian driver [Barry]</li>
<li>Added Arange Mode hack of DoDonPachi to the Cave driver [JacKc]</li>
<li>Added clone of 1941 to the CPS-1 driver [Bonky0013, JacKc, Techmotour]</li>
<li>Added clone of King of Dragons to the CPS-1 driver [Barry]</li>
<li>Added clone of Street Fighter II: Champion Edition to the CPS-1 driver [Barry]</li>
<li>Added clone of UniWar S to the Galaxian driver [Barry]</li>
<li>Added clone of Deer Hunting to the Seta2 driver [Barry]</li>
<li>Added clone of Super Chase to the Taito driver [Barry]</li>
<li>Added clone of Arkanoid 2 to the The New Zealand Story driver [Barry]</li>
<li>Added 1945 Part 2 (hack of Battle Garegga) to the Toaplan-2 driver [Barry]</li>
<li>Fixed sound samples in the Kageki driver [Barry]</li>
<li>Fixed sample sounds in King & Balloon [Barry]</li>
<li>Fixed 68000 CPU speed in Best of the Best driver [iq_132, reported by Cmart]</li>
<li>Updated dip switches in the Side Pocket driver [Barry]</li>
<li>Changed CPS-1 sprite timing for bootlegs/hacks that render the sprites in reverse order [Barry, identied by manliodp]</li>
<li>Big-endian fixes for Data East, various Misc, and PGM drivers [lantus]</li>
<li>Added Unicode title for 1945 Part 2 [JacKc]</li>
<li>Added support for <i>insane</i> cheat file lengths [Barry, reported by money_114]</li>
<li>Fixed issue with the load progress dialog not being killed when loading unavailable sets [Barry, reported by BisonSAS]</li>
<li>Fixed crash if SampleInit is called without a sample list [iq_132]</li>
<li>Removed sek.h and zet.h from burnint.h, and added to drivers where necessary [Barry]</li>
<li>Synced sets with MAME 0.145u5 [Barry]</li>
</ul>
<h3>v0.2.97.23</h3>
<ul>
<li>Added clone of Caveman Ninja to the Data East drivers [JacKc, Corrado Tomaselli]</li>
<li>Added bootleg of Side Pocket to the Data East drivers [Barry, Corrado Tomaselli]</li>
<li>Allowed Neo Geo drivers to disable the watchdog reset, and used it to fix Neo Pong v1.0 which is now added to release builds [Barry]</li>
<li>Changed the game selection dialog back to the old size and updated the dialog to be resizable [Barry]</li>
<li>Fixed issue with disappearing preview images in game selection dialog when switching back to the window [Barry]</li>
<li>Applied latest libsnes patches [Themaister]</li>
<li>Standardised revision info in game titles [Barry]</li>
<li>Made inclusion of png.h in burner.h optional in makefile via INCLUDE_LIB_PNGH flag [Barry]</li>
<li>Updated the helpfile with the game selection dialog changes [Barry]</li>
</ul>
<h3>v0.2.97.22</h3>
<ul>
<li>Added support for 7z files for roms and samples [Barry]</li>
<li>Added driver for Act Fancer [iq_132]</li>
<li>Added driver for Gals Pinball [iq_132]</li>