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mob-client threads start hanging on windows #10
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It might be related to tokio-rs/mio#365 . I will update once |
@dylemma i have updated this to the latest mio. Not sure if it is working now (or if you even care!). |
@hjr3 thanks for the update! After work I'll see if I can find the project I was working on when I reported this. |
Well, now it won't even compile on Windows because of |
probably something i am doing wrong. i forgot i have a new windows laptop i can test this on too. thanks for the feedback! |
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First off, I'd like to thank you for creating this project. I'm very new to Rust, and found this project through your blog post which was linked from the MIO project. It has been very helpful as a hands-on example and launching point.
Secondly, I'm not sure if this is a bug in "mob" or MIO. If you think this is a MIO bug I'll be glad to re-report the bug there.
Essentially the bug is that when running both
mio-server
andmio-client
(built from the master branch) on my Windows machine, all but one of the client threads start hanging. As far as I can tell from addingprintln!
s, they are blocked trying to read from the server.I set up an Ubuntu VM on the hunch that the issue was OS-specific, and sure enough, it works fine on Ubuntu.
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