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Add NPC spawner #6

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8 tasks done
hkzorman opened this issue Apr 7, 2017 · 1 comment
Closed
8 tasks done

Add NPC spawner #6

hkzorman opened this issue Apr 7, 2017 · 1 comment
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@hkzorman
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hkzorman commented Apr 7, 2017

  • Create node registration
  • Add code to replace suitable mg_villages:plotmarker nodes
  • Add code to scan useful nodes inside a building
  • Determine how many NPCs will be spawned depending on building
  • Spawn NPCs
  • Let NPC know the building's entrance
  • Assign nodes to NPC - In progress
  • Assign basic schedule to all NPCs

The second version of spawners should:

  • Assign schedules to NPCs based on the building type they are spawning
  • Determine nearby buildings
  • Add formspec to show this information
  • Allow changeable textures/nodetype
@hkzorman hkzorman self-assigned this Apr 7, 2017
@hkzorman hkzorman added this to the 1.0 milestone Apr 7, 2017
@hkzorman hkzorman mentioned this issue Jun 17, 2017
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