You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I'm working on a Miniplex world inspector for my game:
Screen.Recording.2022-10-03.at.21.26.08.mov
It would be great to add some instrumentation features to Miniplex' World class to make it easier for tools like this to get useful instrumentation data.
Things that might be nice to measure:
Total number of entities
Total number of archetypes
Components of individual archetypes
Number of active subscribers on each archetype
Archetype "pressure" (rate of entities added or removed). This can be useful to identify archetypes that aren't really used much (but still infer an indexing cost every time an entity is added/removed/modified.)
Average time needed to add/index/remove entities
The text was updated successfully, but these errors were encountered:
Making the numbers flash green or red as they increase / decrease. Or even better, some temporary "+3" or "-2".
Making it possible to see the entities details. That might not work great for archetypes that have a lot of very quickly added/removed entities, but it would be very useful to inspect more stable ones.
I'm working on a Miniplex world inspector for my game:
Screen.Recording.2022-10-03.at.21.26.08.mov
It would be great to add some instrumentation features to Miniplex'
World
class to make it easier for tools like this to get useful instrumentation data.Things that might be nice to measure:
The text was updated successfully, but these errors were encountered: