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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 2.8.12 FATAL_ERROR)
# Project description and (meta) information
set(META_PROJECT_NAME "cg-sandbox")
set(META_PROJECT_DESCRIPTION "A Sandbox for modern computer graphics development using OpenGL.")
set(META_VERSION_MAJOR "0")
set(META_VERSION_MINOR "0")
set(META_VERSION_PATCH "0")
set(META_VERSION "${META_VERSION_MAJOR}.${META_VERSION_MINOR}.${META_VERSION_PATCH}")
set(META_AUTHOR_ORGANIZATION "hpicgs")
set(META_AUTHOR_DOMAIN "https://github.com/hpicgs/cg-sandbox")
set(META_AUTHOR_MAINTAINER "willy.scheibel@hpi.de")
string(TOUPPER ${META_PROJECT_NAME} META_PROJECT_NAME_UPPER)
# Limit supported configuration types
set(CMAKE_CONFIGURATION_TYPES "Debug;Release" CACHE STRING "Limited Configs" FORCE)
# Set project name and type (C/C++)
project(${META_PROJECT_NAME} C CXX)
# CMake configuration
# Include cmake modules from ./cmake
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_CURRENT_SOURCE_DIR}/cmake)
# Set output directories
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
# Generate folders for IDE targets (e.g., VisualStudio solutions)
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
set(IDE_FOLDER "") # Put projects in root folder by default
# Include custom cmake functions
include(cmake/Custom.cmake)
include(cmake/GitRevision.cmake)
# Platform and architecture
# Architecture (32/64 bit)
set(X64 OFF)
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(X64 ON)
endif()
# Setup platform specifics (compile flags, etc., ...)
# This policy was introduced in 3.0.0 and does not allow for COMPILER_DEFINITIONS_<Config>,
# anymore, but instead requires generator expressions like $<CONFIG:Debug> ...
# For now the current compile-flag, -definitions, and linker-flags setup shall remain as is.
if(POLICY CMP0043)
cmake_policy(SET CMP0043 OLD)
endif()
if(MSVC)
include(${CMAKE_CURRENT_SOURCE_DIR}/cmake/PlatformWindowsMSVC.cmake)
elseif(WIN32 AND CMAKE_COMPILER_IS_GNUCXX)
include(${CMAKE_CURRENT_SOURCE_DIR}/cmake/PlatformWindowsGCC.cmake)
elseif(APPLE)
include(${CMAKE_CURRENT_SOURCE_DIR}/cmake/PlatformMacOS.cmake)
elseif(UNIX AND "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
include(${CMAKE_CURRENT_SOURCE_DIR}/cmake/PlatformLinuxClang.cmake)
elseif(UNIX)
include(${CMAKE_CURRENT_SOURCE_DIR}/cmake/PlatformLinuxGCC.cmake)
else()
message(WARNING "Unsupported platform/compiler combination")
endif()
# Installation paths
set(project ${META_PROJECT_NAME})
if(WIN32)
# "%PROGRAMFILES%/<project>/"
set(INSTALL_ROOT ".")
set(INSTALL_TOOLS "bin")
set(INSTALL_EXAMPLES "bin")
set(INSTALL_DATA "bin")
set(INSTALL_BIN "bin")
set(INSTALL_SHARED ".")
set(INSTALL_LIB "lib")
set(INSTALL_INCLUDE "include")
set(INSTALL_DOC "doc")
set(INSTALL_SHORTCUTS ".") # not available in windows
set(INSTALL_ICONS ".") # not available in windows
set(INSTALL_INIT ".") # not available in windows
else()
# "/user/[local]/"
set(INSTALL_ROOT "share/${project}")
set(INSTALL_TOOLS "share/${project}/tools")
set(INSTALL_EXAMPLES "share/${project}/examples")
set(INSTALL_DATA "share/${project}/examples")
set(INSTALL_BIN "bin")
set(INSTALL_SHARED "lib")
set(INSTALL_LIB "lib")
set(INSTALL_INCLUDE "include")
set(INSTALL_DOC "share/doc/${project}")
set(INSTALL_SHORTCUTS "share/applications")
set(INSTALL_ICONS "share/pixmaps")
set(INSTALL_INIT "/etc/init") # /etc/init (upstart init scripts)
# Adjust target paths for portable installs
# "<INSTALL_PREFIX>/"
if(OPTION_PORTABLE_INSTALL)
# Put binaries in root directory and keep data directory name
set(INSTALL_ROOT ".")
set(INSTALL_EXAMPLES ".")
set(INSTALL_TOOLS ".")
set(INSTALL_DATA ".")
set(INSTALL_BIN ".")
# We have to change the RPATH of binaries to achieve a usable local install.
# [TODO] For binaries, "$ORIGIN/lib" is right, so that libraries are found in ./lib.
# However, I have not yet tested what happens when libraries use other libraries.
# In that case, they might need the rpath $ORIGIN instead ...
set(CMAKE_SKIP_BUILD_RPATH FALSE) # Use automatic rpath for build
set(CMAKE_BUILD_WITH_INSTALL_RPATH FALSE) # Use specific rpath for INSTALL
set(CMAKE_INSTALL_RPATH_USE_LINK_PATH FALSE) # NO automatic rpath for INSTALL
# Libraries are relative to binary
if (APPLE)
set(CMAKE_INSTALL_RPATH "@executable_path/${INSTALL_LIB}")
else()
set(CMAKE_INSTALL_RPATH "$ORIGIN/${INSTALL_LIB}")
endif()
else()
if (APPLE)
set(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_PREFIX}/${INSTALL_LIB}") # Add rpath of project libraries
set(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE) # Add rpaths of depending libraries
endif()
endif()
endif()
# Global deployment
# Add a revision file containing the git-head tag for cpack and install
create_revision_file(${CMAKE_BINARY_DIR}/revision ${INSTALL_ROOT})
# Project meta files
install(FILES ${CMAKE_BINARY_DIR}/revision DESTINATION ${INSTALL_ROOT})
install(FILES AUTHORS DESTINATION ${INSTALL_ROOT})
install(FILES LICENSE DESTINATION ${INSTALL_ROOT})
# Data files
if(OPTION_BUILD_EXAMPLES)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/data DESTINATION ${INSTALL_DATA})
endif()
# Include projects
add_subdirectory(source)
add_subdirectory(docs)
add_subdirectory(packages)