-
Notifications
You must be signed in to change notification settings - Fork 2.2k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Time stretch audio/asyncmix feature in future build #15430
Comments
If i'm not mistaken, you just need to change the pitch to follow the performance percentage, thus the sound will be low pitch on slow performance and high pitch when fast forwarded. |
So you mean I have to change the volume about 30 percent to reduce the crackling sound ? |
No, ANR2ME is suggesting what PPSSPP could do. PPSSPP actually already does this to a small extent to cover up small deviations from the intended emulation speed, but limits itself to a few percent, then the sound starts breaking up instead. Larger frequency shifts will sound odd, instead we'd need a chop-and-overlap time stretcher or similar. |
Duplicate of #8412 |
Maybe this will take a time, I hope this feature will be added on ppsspp thank you for explanation |
There's is an attempt #8717 but no good results :( |
What should happen
It would be better if ppsspp have this option to eliminate choppy sound on low specs
Who would this benefit
Developers
Platform (if relevant)
Android
Games this would be useful in
All psp games
Other emulators or software with a similar feature
Aethersx2,
mupen64fz, dolphin, citra. Pcsx2
Checklist
The text was updated successfully, but these errors were encountered: