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Software transform: culling bugs with the hardware renderers #18258

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hrydgard opened this issue Sep 27, 2023 · 2 comments · Fixed by #18261
Closed

Software transform: culling bugs with the hardware renderers #18258

hrydgard opened this issue Sep 27, 2023 · 2 comments · Fixed by #18261
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@hrydgard
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hrydgard commented Sep 27, 2023

See #18252 , for example, happens when turning off Hardware Transform. Got reports of issues on various mobile devices, but likely happen on others too.

This should be fixed but we should also strongly nudge people towards using hardware transform - it's not really useful to expose software transform as a user setting, really.

@hrydgard hrydgard added this to the v1.17.0 milestone Sep 27, 2023
@hrydgard
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hrydgard commented Sep 27, 2023

Just a note that this reproduces in Tekken 6 on Mac, holes in the floor.

It does seem like I broke this recently...

@hrydgard
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Ah, this was broken by #18184 . Turns out there is something bad in my logic in that one after all.

I'm going to just back it out for now, and live with not fixing those overflows.

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