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I've tried to use the unpinning scripts to bypass what I think is SSL Pinning on a Unity Game. However, everytime the app attempts to do the TLS handshake, it disconnects even though I injected the scripts. I am also using HTTP Toolkit via the "Android Device via ADB" option connected to a rooted phone. Below I attached the logs.
Namely the communication error appeared everytime this set of logs also appeared:
Manually intercepting connection to 35.193.120.131:34210
Ignoring unix:stream connection
Ignoring unix:stream connection
Connected tcp fd 177 to {"ip":"127.0.0.1","port":8000} (-1)
I've tried to use the unpinning scripts to bypass what I think is SSL Pinning on a Unity Game. However, everytime the app attempts to do the TLS handshake, it disconnects even though I injected the scripts. I am also using HTTP Toolkit via the "Android Device via ADB" option connected to a rooted phone. Below I attached the logs.
Namely the communication error appeared everytime this set of logs also appeared:
This is the command that I used:
Here are the logs:
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