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D-rive.userprefs
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<Properties StartupItem="Assembly-CSharp.csproj">
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="Unity.Instance.Unity Editor" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets\Scripts\CarCounter.cs">
<Files>
<File FileName="Assets\Scripts\BackOnClick.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\UpgradeScreenOrientation.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\ColorUpgrade.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\CarCounter.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\GraphicSettings.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\GameOver.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\Spawn.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\UnlockCar2.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\EventSystem.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\ColorUnlock.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\BodyColorUpgrade.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\BumperColorUpgrade.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\scrollView.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\DestroyCarUnequipped.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\AudioManager.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\SoundSettings.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\DonateOpen.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\GameOverAction.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\Quit.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\MusicManager.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\AwakeRockScript.cs" Line="1" Column="1" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>