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resource.h
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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by WORD_GAME.rc
//
#define ID_STOP 3
#define ID_REGISTER 3
#define IDCANCEL2 3
#define ID_START 4
#define IDM_ABOUTBOX 0x0010
#define IDD_ABOUTBOX 100
#define IDS_ABOUTBOX 101
#define IDD_WORD_GAME_DIALOG 102
#define IDR_MAINFRAME 128
#define IDR_MENU1 129
#define IDD_USER 130
#define IDD_USER_LOG 130
#define IDD_MUSIC 131
#define IDR_WAVE1 137
#define IDR_WAVE2 138
#define IDR_WAVE3 139
#define IDR_WAVE4 140
#define IDR_WAVE5 141
#define IDD_USER_REGISTER 148
#define IDD_IMAGE 149
#define IDD_RANK 155
#define IDD_HARD 156
#define IDD_RULE 157
#define IDB_BITMAP1 173
#define IDB_BITMAP2 174
#define IDB_BITMAP3 175
#define IDB_BITMAP4 176
#define IDB_BITMAP5 177
#define IDB_BITMAP6 178
#define IDB_BITMAP7 179
#define IDB_BITMAP8 180
#define IDI_ICON1 182
#define IDB_BITMAP9 183
#define IDB_BITMAP10 186
#define IDB_BITMAP11 187
#define IDB_BITMAP12 188
#define IDB_BITMAP13 189
#define IDB_BITMAP14 190
#define IDB_BITMAP15 191
#define IDB_BITMAP16 192
#define IDB_BITMAP17 193
#define IDB_BITMAP18 194
#define IDB_BITMAP_SCORE 196
#define IDB_BITMAP19 198
#define IDB_BITMAP20 199
#define IDB_BITMAP21 200
#define IDB_BITMAP22 201
#define IDB_BITMAP23 202
#define IDB_BITMAP24 203
#define IDB_BITMAP25 204
#define IDB_BITMAP26 205
#define IDB_BITMAP27 206
#define IDB_BITMAP28 207
#define IDB_BITMAP29 208
#define IDB_BITMAP30 209
#define IDB_BITMAP31 210
#define IDB_BITMAP32 212
#define IDB_BITMAP33 213
#define IDB_BITMAP34 214
#define IDC_BUTTONQ 1000
#define IDC_BUTTONW 1001
#define IDC_BUTTONE 1002
#define IDC_BUTTONR 1003
#define IDC_BUTTONT 1004
#define IDC_BUTTONY 1005
#define IDC_BUTTONU 1006
#define IDC_BUTTONI 1007
#define IDC_BUTTONO 1008
#define IDC_BUTTONP 1009
#define IDC_BUTTONA 1010
#define IDC_BUTTONS 1011
#define IDC_BUTTOND 1012
#define IDC_BUTTONF 1013
#define IDC_BUTTONG 1014
#define IDC_BUTTONH 1015
#define IDC_BUTTONJ 1016
#define IDC_BUTTONCAPSLOCK 1017
#define IDC_BUTTONK 1018
#define IDC_BUTTONL 1019
#define IDC_BUTTONZ 1020
#define IDC_BUTTONX 1021
#define IDC_BUTTONC 1022
#define IDC_BUTTONV 1023
#define IDC_BUTTONB 1024
#define IDC_BUTTONN 1025
#define IDC_BUTTONM 1026
#define IDC_NAME 1027
#define IDC_BUTTONEnter 1028
#define IDC_NAMEA 1030
#define IDC_BUTTONBACKSPACE 1031
#define IDC_NAME1 1032
#define IDC_NAMEB 1033
#define IDC_SCORE 1034
#define IDC_NAME2 1035
#define IDC_RADIO1 1036
#define IDC_RADIO2 1037
#define IDC_COUNT 1038
#define IDC_WRITE_HARD 1039
#define IDC_OUT 1040
#define IDC_MOVE 1041
#define IDC_MUSIC 1042
#define IDC_EDIT_USERNAME 1043
#define IDC_EDIT_NICK 1044
#define IDC_TIME 1045
#define IDC_EDIT_NICKNAME 1045
#define IDC_EDIT_CODE 1045
#define IDC_PROCESS 1045
#define IDC_NOW 1046
#define IDC_LIST1 1049
#define IDC_LIST 1050
#define IDC_MAKE 1051
#define IDC_STATIC_MUSIC 1051
#define IDC_RADIO_NULL 1056
#define IDC_RADIO_BALL 1057
#define IDC_RADIO_SNOW 1058
#define IDC_RADIO_FISH 1059
#define IDC_STATIC_IMAGE 1060
#define IDC_COMBO1 1066
#define IDC_COMBO2 1067
#define IDC_STATIC_NAME1 1067
#define IDC_COMBO3 1068
#define IDC_STATIC_NAME2 1068
#define IDC_COMBO4 1069
#define IDC_STATIC_NAME3 1069
#define IDC_STATIC_NAME4 1070
#define IDC_STATIC_NAME5 1071
#define IDC_STATIC_SCORE1 1072
#define IDC_STATIC_SCORE2 1073
#define IDC_STATIC_SCORE3 1074
#define IDC_STATIC_SCORE4 1075
#define IDC_STATIC_SCORE5 1076
#define IDC_shezhihao 1077
#define IDC_BNU 1078
#define IDC_STATIC_GAME 1079
#define IDC_STATIC_IMAGE_TYPE 1080
#define IDC_STATIC_BACK_MUSIC 1081
#define IDC_STATIC_MOVE 1082
#define IDC_STATIC_HZ 1083
#define IDC_STATIC_HARD 1084
#define IDC_STATIC_COUNT 1085
#define IDC_STATIC_YONGHU 1086
#define IDC_STATIC_XUANXIANG 1087
#define IDC_STATIC_JIANPAN 1088
#define IDC_STATIC_XIAN1 1089
#define IDC_STATIC_XIAN2 1090
#define IDC_STATIC_XIAN3 1091
#define IDC_STATIC_XIAN4 1092
#define IDC_STATIC_XIAN5 1093
#define IDC_STATIC_XIAN6 1094
#define IDC_STATIC_XIAN7 1095
#define ID_RULE 32773
#define ID_ABOUT 32774
#define ID_USER 32775
#define ID_HARD 32776
#define ID_IMAGE 32777
#define ID_MUSIC 32778
#define ID_RANK 32779
#define ID_LOG 32781
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 216
#define _APS_NEXT_COMMAND_VALUE 32782
#define _APS_NEXT_CONTROL_VALUE 1096
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif