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I have the exact same problem, package name we are using causes this activity recreate bug. Unity runs in another process and kills it onDestory with Process.killProcess(Process.myPid()); How did you figure out those other application ids with the same bug?
Our app i using applicationId: com.hub.teritorio
The text was updated successfully, but these errors were encountered:
I don't know if those applications have the same problem! I was just looking for different application IDs to use. The purpose is to confirm that the IDs make a difference whether the bug occurs or not.
I have the exact same problem, package name we are using causes this activity recreate bug. Unity runs in another process and kills it onDestory with Process.killProcess(Process.myPid()); How did you figure out those other application ids with the same bug?
Our app i using applicationId: com.hub.teritorio
The text was updated successfully, but these errors were encountered: