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Error while opening project on MAC OS M1 #10
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Same issue |
same issue |
Replace L476-L484 lines code with the following code. UnityProjectCloner/UnityProjectCloner/Editor/ProjectCloner.cs Lines 476 to 484 in f8c8347
private static void StartHiddenConsoleProcess(string fileName, string args)
{
var process = new System.Diagnostics.Process();
//process.StartInfo.WindowStyle = System.Diagnostics.ProcessWindowStyle.Hidden;
#if UNITY_EDITOR_OSX
process.StartInfo.FileName = $"{fileName}/Contents/MacOS/Unity";
#elif UNITY_EDITOR_LINUX
process.StartInfo.FileName = $"{fileName}/Contents/Linux/Unity";
#else
process.StartInfo.FileName = fileName;
#endif
process.StartInfo.Arguments = args;
process.Start();
} |
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Hi, I just downloaded the file and place it in the unity. Clone a project and open it to new editor and throws exceptions. I have attaches SS, PFA.
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