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Missing Screen with QT Grabber #1403

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Pacerino opened this issue Jan 2, 2022 · 8 comments
Closed
1 task done

Missing Screen with QT Grabber #1403

Pacerino opened this issue Jan 2, 2022 · 8 comments
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@Pacerino
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Pacerino commented Jan 2, 2022

  • I confirm that this is an issue rather than a question.

Bug report

Steps to reproduce

  1. Set screen grabber to QT and choose ALL DISPLAYS

What is expected?

Both screen should be visible and recognized by Hyperion.
qQCyEWVTk6

What is actually happening?

I have two screens, one left and one right. Windows recognizes my left screen as my first and the right as my second. However, the second screen is my main screen. So unless I change the screen order in Windows settings, only one screen is recorded and sent to the LEDs.

System

Hyperion Server: 
- Build:           (HEAD detached at df149583) (GitHub-dc6aa4dd/df149583-1637501177)
- Build time:      Nov 21 2021 16:50:38
- Git Remote:      https://github.com/hyperion-project/hyperion.ng
- Version:         2.0.12
- UI Lang:         de (BrowserLang: de)
- UI Access:       default
- Avail Capt:      v4l2,qt,dx
- Config path:     C:/Users/**REMOVED**/.hyperion
- Database:        read/write

Hyperion Server OS: 
- Distribution:   Windows 10 Version 2009
- Architecture:   x86_64
- Kernel:         winnt (10.0.19043 (WS: 64))
- Root/Admin:     true
- Qt Version:     5.15.0
- Python Version: 3.10.0
- Browser:        Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:95.0) Gecko/20100101 Firefox/95.0
@Pacerino
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Little Update. I have to change my mainscreen to the one on the left or change the order of the screens. A small Workaround for me now, is to change my Mainscreen to the one on the left. It bothers me a little bit because all my games starting now on the left, but it makes the QT Grabber for both screens working.

@Pacerino
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Pacerino commented Feb 3, 2022

Any updates on this? The workaround is pretty annoying for me...

@ImAvix
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ImAvix commented Feb 4, 2022

+1 on this, this looks like a similar issue to my issue thread, and that's been open since September last year with no response.

@Pacerino
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Pacerino commented Feb 5, 2022

I have since switched to a fork of Lightpack. I don't know how it works with your monitor setup. You can try it.
https://github.com/psieg/Lightpack

@Lord-Grey
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I found some issue and will have a look in providing a fix.
That might address issues in #1320 too.

I will keep you posted....

@Lord-Grey Lord-Grey mentioned this issue Feb 6, 2022
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@Lord-Grey Lord-Grey self-assigned this Feb 6, 2022
@Lord-Grey
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@Pacerino, @ImAvix I had a go to fix this.
Would you mind testing the fix, please?

A development build can be downloaded from here
Just look at the Artifact section.

@Pacerino
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@Lord-Grey That fixes my problem! Both screens work now!
grafik

@Lord-Grey
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Fixed via #1421

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