+StarterPlayer | Contains player-related objects and settings. This location is primarily used for setting up player properties and initializations. Client scripts can run from this location, including module scripts. This location is ideal for scripts that set up player-specific features, such as player models, starting inventory, and camera settings. Of particular note, `StarterCharacterScripts` and `StarterPlayerScripts` are different. For more information, see [Client](projects/data-model.md#client).
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