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To load maps in iTwin, it is common to utilize the BaseMapLayerSettings method. If you have three types of map resources — TMS (Tile Map Service), WMTS (Web Map Tile Service), and 3D Tiles — and these require a License Key, you would typically incorporate the key when configuring the layer settings for each type. The exact method of including the license depends on the API or SDK you're using with iTwin, but it often involves passing the key as an option or header during the initialization of the map layer.
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To load maps in iTwin, it is common to utilize the BaseMapLayerSettings method. If you have three types of map resources — TMS (Tile Map Service), WMTS (Web Map Tile Service), and 3D Tiles — and these require a License Key, you would typically incorporate the key when configuring the layer settings for each type. The exact method of including the license depends on the API or SDK you're using with iTwin, but it often involves passing the key as an option or header during the initialization of the map layer.
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