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Releases: immutable/unity-immutable-sdk

v1.24.1

07 Aug 00:13
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Fixes

  • Fixed the issue where the SDK could not load the game bridge file when running in the Unity Editor and targeting iOS. (#270)

Game bridge built from Immutable Typescript SDK version 1.46.13

v1.24.0

05 Aug 23:24
3e508fb
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Features

  • [DX-3060] Customers can now utilise any Windows WebView of their choice with the SDK, as long as it implements our specific IWindowsWebBrowserClient and IMMUTABLE_CUSTOM_BROWSER is added to their game's Scripting Define Symbols. Please refer to our documentation for detailed instructions here. (#260)

Fixes

  • Fix compilation errors on MacOS (#249)

Chores

  • chore: update game bridge to 1.46.13 (#265)

Game bridge built from Immutable Typescript SDK version 1.46.13

v1.23.0

25 Jul 05:34
d6c93ed
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Chores

  • Update game bridge (build from ts-immutable-sdk version 1.46.0) (#246)

v1.22.0

23 Jul 04:43
ce0a71e
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Fixes

  • Switched from localStorage to IndexedDB for storing OIDC data, resolving token persistence issues when reopening games and ensuring more reliable authentication across platforms. (#241)

v1.21.0

19 Jul 04:09
2e2beb1
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Chore

  • [DX-3019] chore: Nullify passport on quit (#238)

v1.20.0

11 Jul 20:46
255efc3
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Features

  • [DX-3001] Added timeout settings for Login and ConnectImx functions. (#235) (#236)

v1.19.0

02 Jul 00:22
29089a0
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Features

  • [DX-2974] Use GetLinkedAddresses to retrieve the list of external wallets linked to a user's Passport account via the Dashboard. (#222)

v1.18.0

28 Jun 03:17
2cfee10
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Chores

  • [DX-2964] Updated the game bridge (built from the Typescript SDK version 1.44.3) (#220)

v1.17.0

27 Jun 03:58
5045c35
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Fixes

  • [DX-2959] Resolved an issue where the SDK did not throw an error if the provider was not set when connecting to IMX and EVM. Customers should update to ensure proper connection handling. (#218)

v1.16.6

04 Jun 05:14
9bdb0c1
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Features

  • [DX-2863] Customers can now use ZkEvmSendTransactionWithConfirmation to both send a transaction and obtain its final status in a single function call, removing the need for ZkEvmGetTransactionReceipt. (#194)