Releases: immutable/unity-immutable-sdk
Releases · immutable/unity-immutable-sdk
v1.24.1
Fixes
- Fixed the issue where the SDK could not load the game bridge file when running in the Unity Editor and targeting iOS. (#270)
Game bridge built from Immutable Typescript SDK version 1.46.13
v1.24.0
Features
- [DX-3060] Customers can now utilise any Windows WebView of their choice with the SDK, as long as it implements our specific
IWindowsWebBrowserClient
and IMMUTABLE_CUSTOM_BROWSER
is added to their game's Scripting Define Symbols. Please refer to our documentation for detailed instructions here. (#260)
Fixes
- Fix compilation errors on MacOS (#249)
Chores
- chore: update game bridge to 1.46.13 (#265)
Game bridge built from Immutable Typescript SDK version 1.46.13
v1.23.0
Chores
- Update game bridge (build from ts-immutable-sdk version 1.46.0) (#246)
v1.22.0
Fixes
- Switched from localStorage to IndexedDB for storing OIDC data, resolving token persistence issues when reopening games and ensuring more reliable authentication across platforms. (#241)
v1.21.0
Chore
- [DX-3019] chore: Nullify passport on quit (#238)
v1.20.0
Features
- [DX-3001] Added timeout settings for
Login
and ConnectImx
functions. (#235) (#236)
v1.19.0
Features
- [DX-2974] Use
GetLinkedAddresses
to retrieve the list of external wallets linked to a user's Passport account via the Dashboard. (#222)
v1.18.0
Chores
- [DX-2964] Updated the game bridge (built from the Typescript SDK version 1.44.3) (#220)
v1.17.0
Fixes
- [DX-2959] Resolved an issue where the SDK did not throw an error if the provider was not set when connecting to IMX and EVM. Customers should update to ensure proper connection handling. (#218)
v1.16.6
Features
- [DX-2863] Customers can now use
ZkEvmSendTransactionWithConfirmation
to both send a transaction and obtain its final status in a single function call, removing the need for ZkEvmGetTransactionReceipt
. (#194)