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Sample Sources
wiki-page

Sample sources are always helpful.

We have forked into github every publically released 4k intro source code (or tool) under https://github.com/in4k group.

Another archive of demoscene source code things is located at ftp://ftp.scene.org/pub/resources/code/sources/

Below if bunch of legacy links that might not have been uploaded to github group yet.

C/C++

  • Andromedary by XZM & tAAt

    • Source Code:
      • Locally: Andromedary_Sources.zip
  • Kagazoon by Auld

  • Miniglworkspace (for OpenGL) by Rasmus Christian Kaae

  • Kwak by Calodox, 7th place Assembly 2002

    • Source Code published in Pain Diskmag:
      • URL: ftp://ftp.scene.org/pub/mags/pain/2002/pain1102.zip
      • Locally: pain1102.zip
  • C++ 4k - second place at dialogos 2001

    • Source code publish on website
  • Quattro Stragione by ABSESSION, Hype 2002

  • Fit's productions

Assembler

MASM

  • Colorstate 76 by hitchhikr, 1 KB intro.

    • Intro with sources locally: ftp://ftp.untergrund.net/users/in4kadmin/sources/colorstate76.zip.
  • Metalwork by hitchhikr. Shows how to use DX9, D3DX and 2.0 pixel shaders with Assembler, in 1 KB.

    • Intro locally: metalwork.zip
    • Intro sources locally: metalwork_src.zip
  • Stoerfall Ost by Freestyle, 1st place at Dialogos 2000

  • Trees by Northern Dragons, 8th place at Assembly 2002

  • Sample Direct X 8.1 Application (See 3D APIs for more.)

    • URL: Has been lost.
    • Locally: firstasmd3d.zip
  • Test.ASM - Test.Com File By Polaris

    • Note: Not previously published on the internet.
      • Locally: TEST.ASM

NASM

  • Jeeves4k, skeleton for win32 4k intro development in 100% assembler.

    • URL: Has been lost
    • Locally: Jeeves4k-0.1.0.tar.gz
  • Dropz - 256 bytetro

Other