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Question about Lighting Strategy #72

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tingzhongyue opened this issue Aug 18, 2024 · 1 comment
Open

Question about Lighting Strategy #72

tingzhongyue opened this issue Aug 18, 2024 · 1 comment

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@tingzhongyue
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Thank you for your great work and contribution. I want to know which densification trick that you choose can influence the Gaussians and FPS? Are you just Adjusting the threshold of densify grad?

@ingra14m
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Hi, thanks for your interest.

I use the same densification strategy as floater-free-gs-splatting, which employs an abs-gradient rather than the way in vanilla 3d-gs. It can change the distribution of the gs that needed to densify, and we have to change the densification threshold as well. In my experiments, $\tau_g=0.0007$ in Deformable-GS can achieve a balance between the rendering quality and FPS.

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