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cloneGraph.js
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//https://leetcode.com/problems/clone-graph/
// 133. Clone Graph
// Medium
// 1848
// 1384
// Add to List
// Share
// Given a reference of a node in a connected undirected graph.
// Return a deep copy (clone) of the graph.
// Each node in the graph contains a val (int) and a list (List[Node]) of its neighbors.
// class Node {
// public int val;
// public List<Node> neighbors;
// }
// Test case format:
// For simplicity sake, each node's value is the same as the node's index (1-indexed). For example, the first node with val = 1, the second node with val = 2, and so on. The graph is represented in the test case using an adjacency list.
// Adjacency list is a collection of unordered lists used to represent a finite graph. Each list describes the set of neighbors of a node in the graph.
// The given node will always be the first node with val = 1. You must return the copy of the given node as a reference to the cloned graph.
// Example 1:
// Input: adjList = [[2,4],[1,3],[2,4],[1,3]]
// Output: [[2,4],[1,3],[2,4],[1,3]]
// Explanation: There are 4 nodes in the graph.
// 1st node (val = 1)'s neighbors are 2nd node (val = 2) and 4th node (val = 4).
// 2nd node (val = 2)'s neighbors are 1st node (val = 1) and 3rd node (val = 3).
// 3rd node (val = 3)'s neighbors are 2nd node (val = 2) and 4th node (val = 4).
// 4th node (val = 4)'s neighbors are 1st node (val = 1) and 3rd node (val = 3).
// Example 2:
// Input: adjList = [[]]
// Output: [[]]
// Explanation: Note that the input contains one empty list. The graph consists of only one node with val = 1 and it does not have any neighbors.
// Example 3:
// Input: adjList = []
// Output: []
// Explanation: This an empty graph, it does not have any nodes.
// Example 4:
// Input: adjList = [[2],[1]]
// Output: [[2],[1]]
// Constraints:
// 1 <= Node.val <= 100
// Node.val is unique for each node.
// Number of Nodes will not exceed 100.
// There is no repeated edges and no self-loops in the graph.
// The Graph is connected and all nodes can be visited starting from the given node.
var cloneGraph = function(node) {
//get all nodes
const oldNodeArr = getAllNodes(node)
//find a mapping between old nodes and new nodes
const newNodeArr = cloneAndMapAllNodes(oldNodeArr)
connectNewNodesBasedOnOldNodes(oldNodeArr, newNodeArr)
//duplicate the edges
return newNodeArr[0]
};
function connectNewNodesBasedOnOldNodes(oldNodeArr, newNodeArr) {
oldNodeArr.forEach(
(node, idx) =>{
const newNode = newNodeArr[idx]
node.neighbors.forEach((neighbor)=>{
const neighborIdx = oldNodeArr.indexOf(neighbor)
newNode.neighbors.push(newNodeArr[neighborIdx])
})
}
)
}
function cloneAndMapAllNodes (oldNodeArr) {
const newNodesArr = []
oldNodeArr.forEach((node)=>{
newNodesArr.push(new Node(node.val))
})
return newNodesArr
}
function cloneAndMapAllNodes (oldNodeArr) {
const newNodesArr = []
oldNodeArr.forEach((node)=>{
newNodesArr.push(new Node(node.val))
})
return newNodesArr
}
function getAllNodes (head) {
if(!head) return []
const visited = new Set()
visited.add(head)
const queue = [head];
const res = [];
while(queue.length) {
const curNode = queue.shift();
res.push(curNode)
curNode.neighbors.forEach((neighbor)=>{
if (!visited.has(neighbor)) {
visited.add(neighbor)
queue.push(neighbor)
}
})
}
return res
}